/* * Copyright 2012 Benjamin Glatzel <benjamin.glatzel@me.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.rendering.gui.framework; import org.lwjgl.opengl.Display; import java.util.Collections; import static org.lwjgl.opengl.GL11.*; /** * Extends UIDisplayContainer to transparently init. OpenGL for 2D rendering. * * @author Benjamin Glatzel <benjamin.glatzel@me.com> */ public class UIDisplayRenderer extends UIDisplayContainer { @Override public void renderTransformed() { render(); } @Override public void render() { if (isVisible()) { glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); glOrtho(0, Display.getWidth(), Display.getHeight(), 0, -32, 32); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); glDisable(GL_CULL_FACE); glDisable(GL_DEPTH_TEST); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); super.render(); glDisable(GL_BLEND); glEnable(GL_DEPTH_TEST); glEnable(GL_CULL_FACE); glPopMatrix(); glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); } } public void changeElementDepth(int elementPosition, int forwardToPosistion) { Collections.rotate(_displayElements.subList(elementPosition, forwardToPosistion + 1), -1); } }