/*
* Copyright 2012 Benjamin Glatzel <benjamin.glatzel@me.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.rendering.gui.framework;
import org.lwjgl.opengl.Display;
import java.util.Collections;
import static org.lwjgl.opengl.GL11.*;
/**
* Extends UIDisplayContainer to transparently init. OpenGL for 2D rendering.
*
* @author Benjamin Glatzel <benjamin.glatzel@me.com>
*/
public class UIDisplayRenderer extends UIDisplayContainer {
@Override
public void renderTransformed() {
render();
}
@Override
public void render() {
if (isVisible()) {
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
glOrtho(0, Display.getWidth(), Display.getHeight(), 0, -32, 32);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
super.render();
glDisable(GL_BLEND);
glEnable(GL_DEPTH_TEST);
glEnable(GL_CULL_FACE);
glPopMatrix();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
}
}
public void changeElementDepth(int elementPosition, int forwardToPosistion) {
Collections.rotate(_displayElements.subList(elementPosition, forwardToPosistion + 1), -1);
}
}