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Stray-core-master
src
stray
AssetLoadingScreen.java
BackstoryScreen.java
CutsceneScreen.java
GameInputProcessor.java
GameScreen.java
HelpInputProcessor.java
HelpScreen.java
LevelData.java
LevelEditor.java
LevelSelectScreen.java
Levels.java
Main.java
MainInputProcessor.java
MainMenuScreen.java
MiscLoadingScreen.java
NewGameScreen.java
ResultsScreen.java
Settings.java
SettingsScreen.java
TestLevel.java
Translator.java
Updateable.java
achievements
Achievement.java
Achievements.java
Appearance.java
CompletedAchievements.java
ai
AIDumbEnemy.java
AIWhale.java
BaseAI.java
animation
Animation.java
LoopingAnimation.java
OneTimeAnimation.java
blocks
AffectsColour.java
Block.java
BlockAccPad.java
BlockAirVent.java
BlockCameraMagnet.java
BlockCheckpoint.java
BlockCollectible.java
BlockDirectional.java
BlockElectrode.java
BlockEmpty.java
BlockExitPortal.java
BlockFadeable.java
BlockFire.java
BlockGearCollectible.java
BlockIce.java
BlockJumpPad.java
BlockObjectiveFinish.java
BlockObjectiveNew.java
BlockOuterSpace.java
BlockPlatform.java
BlockPlayerSpawner.java
BlockReadable.java
BlockSpawner.java
BlockSpike.java
BlockSwitch.java
BlockTeleporter.java
BlockTimer.java
BlockToggle.java
Blocks.java
conversation
Conversation.java
Conversations.java
Speech.java
entity
Entity.java
EntityBall.java
EntityBullet.java
EntityFlame.java
EntityLiving.java
EntityPlayer.java
EntityWhale.java
EntityZaborinox.java
types
Enemy.java
Inflammable.java
Stunnable.java
Weighted.java
objective
Objective.java
Objectives.java
pathfinding
AStarHeuristic.java
AStarPathFinder.java
Mover.java
Path.java
PathFinder.java
PathFindingContext.java
TileBasedMap.java
heuristics
ClosestHeuristic.java
ClosestSquaredHeuristic.java
ManhattanHeuristic.java
transition
Eat.java
FadeIn.java
FadeOut.java
GearTransition.java
Spiral.java
Transition.java
TransitionScreen.java
ui
BackButton.java
BooleanButton.java
Button.java
ChoiceButton.java
Container.java
GuiElement.java
LanguageButton.java
LevelSelectButton.java
NextLevelButton.java
RetryLevelButton.java
SettingsButton.java
Slider.java
util
AssetLogger.java
AssetMap.java
CaptureStream.java
CoordPool.java
Coordinate.java
DamageSource.java
Difficulty.java
Direction.java
EntityMover.java
GameException.java
GlobalVariables.java
KeyBinds.java
Logger.java
MathHelper.java
MemoryUtils.java
Particle.java
ParticlePool.java
QuadTree.java
Raycaster.java
ScreenshotFactory.java
SimplexNoise.java
Sizeable.java
Splashes.java
Utils.java
render
ElectricityRenderer.java
Gears.java
PostProcessing.java
RadialSprite.java
RandomText.java
Shaders.java
SmoothCamera.java
SpaceBackground.java
StencilMaskUtil.java
version
VersionGetter.java
world
BlockUpdate.java
LevelEditorWorld.java
MetaStrings.java
World.java
WorldRenderer.java
package stray.util; public enum Direction { UP, DOWN, LEFT, RIGHT; }