package stray;
import stray.util.MathHelper;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
public class MiscLoadingScreen extends Updateable {
public MiscLoadingScreen(Main m) {
super(m);
}
@Override
public void render(float delta) {
Gdx.gl20.glClearColor(0, 0, 0, 1);
Gdx.gl20.glClear(GL20.GL_COLOR_BUFFER_BIT);
main.batch.begin();
Main.gears.render(main, Settings.DEFAULT_WIDTH - (192), 0);
main.batch.end();
}
@Override
public void tickUpdate() {
}
@Override
public void renderDebug(int starting) {
}
@Override
public void resize(int width, int height) {
}
@Override
public void show() {
}
@Override
public void hide() {
}
@Override
public void pause() {
}
@Override
public void resume() {
}
@Override
public void dispose() {
}
@Override
public void renderUpdate() {
}
}