package stray; import stray.util.MathHelper; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.GL20; public class MiscLoadingScreen extends Updateable { public MiscLoadingScreen(Main m) { super(m); } @Override public void render(float delta) { Gdx.gl20.glClearColor(0, 0, 0, 1); Gdx.gl20.glClear(GL20.GL_COLOR_BUFFER_BIT); main.batch.begin(); Main.gears.render(main, Settings.DEFAULT_WIDTH - (192), 0); main.batch.end(); } @Override public void tickUpdate() { } @Override public void renderDebug(int starting) { } @Override public void resize(int width, int height) { } @Override public void show() { } @Override public void hide() { } @Override public void pause() { } @Override public void resume() { } @Override public void dispose() { } @Override public void renderUpdate() { } }