package stray.ui;
import stray.Main;
import stray.Translator;
import stray.util.AssetMap;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Texture;
public class LanguageButton extends Button {
public LanguageButton(int x, int y) {
super(x, y, 48, 48, null);
}
@Override
public void render(Main main) {
imageRender(main, "guilanguage");
main.font.setColor(Color.WHITE);
main.font.draw(main.batch,
Translator.getMsg("menu.language") + ": "
+ Translator.instance().languageList.get(Translator.instance().toUse),
x + width + 5, y + (height / 2));
}
@Override
public boolean onLeftClick() {
Translator.instance().nextLang();
Main.getPref("settings").putString("language", Translator.instance().currentLang()).flush();
return true;
}
@Override
public boolean onRightClick() {
Translator.instance().prevLang();
Main.getPref("settings").putString("language", Translator.instance().currentLang()).flush();
return true;
}
}