package stray;
import stray.util.Utils;
import stray.util.render.SpaceBackground;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.InputMultiplexer;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.utils.Array;
public class HelpScreen extends Updateable {
public HelpScreen(Main m) {
super(m);
prepare();
}
private void prepare() {
things.clear();
things.add("_CONTROLS");
things.add("");
things.add("WASD / ARROW KEYS -> move character");
things.add("F12 -> debug mode toggle");
things.add("SCROLL -> scroll selected on hotbar");
things.add("1234567890 -> hotbar slot select");
// ------------------------------------------
things.add("_CREDITS");
things.add("");
things.add("Programming");
things.add("chrislo27");
things.add("");
things.add("Art");
things.add("chrislo27");
// ------------------------------------------
things.add("_MUSIC CREDITS");
things.add("");
things.add("[insert music here]");
things.add("Kevin MacLeod (incompetech.com)");
things.add("\"Licensed under Creative Commons: By Attribution 3.0\"");
things.add("\"http://creativecommons.org/licenses/by/3.0/\"");
}
Array<String> things = new Array<String>();
final int[] konami = new int[] { Keys.UP, Keys.UP, Keys.DOWN, Keys.DOWN, Keys.LEFT, Keys.RIGHT,
Keys.LEFT, Keys.RIGHT, Keys.B, Keys.A };
int konamisuccess = 0;
@Override
public void render(float delta) {
Gdx.gl20.glClear(GL20.GL_COLOR_BUFFER_BIT);
main.batch.begin();
SpaceBackground.instance().render(main);
main.font.setColor(Color.WHITE);
int buffer = 0;
for (int i = 0; i < things.size; i++) {
if (things.get(i).startsWith("_")) {
main.font.draw(main.batch, things.get(i).substring(1), 65,
Main.convertY(75 + (i * 15) + (buffer * 15)));
main.font.draw(main.batch, Utils.repeat("_", things.get(i).length() - 1), 65,
Main.convertY(75 + (i * 15) + (buffer * 15)));
} else main.font.draw(main.batch, things.get(i), 65,
Main.convertY(75 + (i * 15) + (buffer * 15)));
if (i + 1 < things.size) {
if (things.get(i + 1).startsWith("_")) {
buffer += 2;
}
}
}
main.batch.end();
if (Gdx.input.isKeyJustPressed(Keys.R)) {
prepare();
} else if (Gdx.input.isKeyJustPressed(Keys.ESCAPE)) {
main.setScreen(Main.MAINMENU);
}
}
@Override
public void tickUpdate() {
}
@Override
public void resize(int width, int height) {
}
@Override
public void show() {
InputMultiplexer p = main.getDefaultInput();
p.addProcessor(new HelpInputProcessor(main, this));
Gdx.input.setInputProcessor(p);
}
@Override
public void hide() {
Gdx.input.setInputProcessor(main.getDefaultInput());
}
@Override
public void pause() {
}
@Override
public void resume() {
}
@Override
public void dispose() {
}
@Override
public void renderDebug(int starting) {
}
@Override
public void renderUpdate() {
}
}