package stray.blocks;
import stray.entity.Entity;
import stray.entity.EntityLiving;
import stray.util.MathHelper;
import stray.world.World;
public class BlockFire extends Block {
public BlockFire(String path) {
super(path);
}
@Override
public void tickUpdate(World world, int x, int y) {
for (Entity e : world.entities) {
if (e instanceof EntityLiving) {
if (MathHelper.intersects(x, y, 2, 1, e.x, e.y, e.sizex, e.sizey)) {
((EntityLiving) e).setFire(1);
}
}
}
}
@Override
public boolean isRenderedFront() {
return true;
}
}