/* * This file is part of Spoutcraft. * * Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/> * Spoutcraft is licensed under the GNU Lesser General Public License. * * Spoutcraft is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Spoutcraft is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.spoutcraft.client.player.accessories; import net.minecraft.src.EntityPlayer; import net.minecraft.src.ModelBiped; import net.minecraft.src.ModelRenderer; public class Bracelet extends Accessory{ public ModelRenderer bipedFrontBracelet; public ModelRenderer bipedLeftBracelet; public ModelRenderer bipedBackBracelet; public ModelRenderer bipedRightBracelet; public Bracelet(ModelBiped mb) { super(mb); bipedFrontBracelet = new ModelRenderer(mb, 0, 0); bipedFrontBracelet.addBox(4F, 9F, -3F, 4, 1, 1); bipedLeftBracelet = new ModelRenderer(mb, 10, 0); bipedLeftBracelet.addBox(3F, 9F, -3F, 1, 1, 6); bipedBackBracelet = new ModelRenderer(mb, 0, 2); bipedBackBracelet.addBox(4F, 9F, 2F, 4, 1, 1); bipedBackBracelet.setRotationPoint(0F, 0F, 0F); bipedRightBracelet = new ModelRenderer(mb, 0, 4); bipedRightBracelet.addBox(8F, 9F, -3F, 1, 1, 6); bipedRightBracelet.setRotationPoint(0F, 0F, 0F); } @Override public void render(EntityPlayer plr, float f) { bipedFrontBracelet.rotateAngleY = getModel().bipedLeftArm.rotateAngleY; bipedFrontBracelet.rotateAngleX = getModel().bipedLeftArm.rotateAngleX; bipedFrontBracelet.rotationPointX = 0.0F; bipedFrontBracelet.rotationPointY = 0.0F; bipedFrontBracelet.render(f); bipedLeftBracelet.rotateAngleY = getModel().bipedLeftArm.rotateAngleY; bipedLeftBracelet.rotateAngleX = getModel().bipedLeftArm.rotateAngleX; bipedLeftBracelet.rotationPointX = 0.0F; bipedLeftBracelet.rotationPointY = 0.0F; bipedLeftBracelet.render(f); bipedBackBracelet.rotateAngleY = getModel().bipedLeftArm.rotateAngleY; bipedBackBracelet.rotateAngleX = getModel().bipedLeftArm.rotateAngleX; bipedBackBracelet.rotationPointX = 0.0F; bipedBackBracelet.rotationPointY = 0.0F; bipedBackBracelet.render(f); bipedRightBracelet.rotateAngleY = getModel().bipedLeftArm.rotateAngleY; bipedRightBracelet.rotateAngleX = getModel().bipedLeftArm.rotateAngleX; bipedRightBracelet.rotationPointX = 0.0F; bipedRightBracelet.rotationPointY = 0.0F; bipedRightBracelet.render(f); } @Override public AccessoryType getType() { return AccessoryType.BRACELET; } }