/* * This file is part of Spoutcraft. * * Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/> * Spoutcraft is licensed under the GNU Lesser General Public License. * * Spoutcraft is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Spoutcraft is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.spoutcraft.client.gui.settings.controls; import net.minecraft.src.Minecraft; import org.spoutcraft.client.config.Configuration; public class ServerLightButton extends AutomatedCheckBox { public ServerLightButton() { super("Client Light"); setChecked(Configuration.isClientLight()); setTooltip("Recalculates the light from servers in multiplayer.\n\nDisabling the recalculation is faster, but may result in odd\nlight patterns or light holes."); } @Override public void onButtonClick() { Configuration.setClientLight(!Configuration.isClientLight()); Configuration.write(); } @Override public String getTooltip() { if (Minecraft.getMinecraft().theWorld == null || Minecraft.getMinecraft().theWorld.isRemote) { return super.getTooltip(); } return "Has no effect in Single Player"; } }