package net.minecraft.src; import java.util.ArrayList; import java.util.List; import java.util.Random; import org.lwjgl.opengl.GL11; import com.prupe.mcpatcher.sky.FireworksHelper; import org.newdawn.slick.opengl.Texture; //Spout Start import org.spoutcraft.api.block.design.BlockDesign; import org.spoutcraft.api.Spoutcraft; import org.spoutcraft.api.material.CustomBlock; import org.spoutcraft.api.material.MaterialData; import org.spoutcraft.client.io.CustomTextureManager; import org.spoutcraft.client.SpoutClient; import org.spoutcraft.client.block.SpoutcraftChunk; import org.spoutcraft.client.config.Configuration; //Spout End public class EffectRenderer { private static final ResourceLocation particleTextures = new ResourceLocation("textures/particle/particles.png"); /** Reference to the World object. */ // MCPatcher Start - protected to public public World worldObj; // MCPatcher End private List[] fxLayers = new List[5]; private TextureManager renderer; /** RNG. */ private Random rand = new Random(); public EffectRenderer(World par1World, TextureManager par2TextureManager) { if (par1World != null) { this.worldObj = par1World; } this.renderer = par2TextureManager; for (int var3 = 0; var3 < 5; ++var3) { this.fxLayers[var3] = new ArrayList(); } } public void addEffect(EntityFX par1EntityFX) { int var2 = FireworksHelper.getFXLayer(par1EntityFX); if (this.fxLayers[var2].size() >= 4000) { this.fxLayers[var2].remove(0); } this.fxLayers[var2].add(par1EntityFX); } public void updateEffects() { for (int var1 = 0; var1 < 5; ++var1) { for (int var2 = 0; var2 < this.fxLayers[var1].size(); ++var2) { EntityFX var3 = (EntityFX)this.fxLayers[var1].get(var2); var3.onUpdate(); if (var3.isDead) { this.fxLayers[var1].remove(var2--); } } } } /** * Renders all current particles. Args player, partialTickTime */ public void renderParticles(Entity par1Entity, float par2) { float var3 = ActiveRenderInfo.rotationX; float var4 = ActiveRenderInfo.rotationZ; float var5 = ActiveRenderInfo.rotationYZ; float var6 = ActiveRenderInfo.rotationXY; float var7 = ActiveRenderInfo.rotationXZ; EntityFX.interpPosX = par1Entity.lastTickPosX + (par1Entity.posX - par1Entity.lastTickPosX) * (double)par2; EntityFX.interpPosY = par1Entity.lastTickPosY + (par1Entity.posY - par1Entity.lastTickPosY) * (double)par2; EntityFX.interpPosZ = par1Entity.lastTickPosZ + (par1Entity.posZ - par1Entity.lastTickPosZ) * (double)par2; for (int var8 = 0; var8 < 5; ++var8) { if (!FireworksHelper.skipThisLayer(this.fxLayers[var8].isEmpty(), var8)) { switch (var8) { case 0: default: this.renderer.bindTexture(particleTextures); break; case 1: this.renderer.bindTexture(TextureMap.locationBlocksTexture); break; case 2: this.renderer.bindTexture(TextureMap.locationItemsTexture); } GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDepthMask(false); GL11.glEnable(GL11.GL_BLEND); FireworksHelper.setParticleBlendMethod(var8); GL11.glAlphaFunc(GL11.GL_GREATER, 0.003921569F); Tessellator var9 = Tessellator.instance; var9.startDrawingQuads(); for (int var10 = 0; var10 < this.fxLayers[var8].size(); ++var10) { EntityFX var11 = (EntityFX)this.fxLayers[var8].get(var10); var9.setBrightness(var11.getBrightnessForRender(par2)); var11.renderParticle(var9, par2, var3, var7, var4, var5, var6); } var9.draw(); GL11.glDisable(GL11.GL_BLEND); GL11.glDepthMask(true); GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F); } } } public void renderLitParticles(Entity par1Entity, float par2) { float var3 = 0.017453292F; float var4 = MathHelper.cos(par1Entity.rotationYaw * 0.017453292F); float var5 = MathHelper.sin(par1Entity.rotationYaw * 0.017453292F); float var6 = -var5 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F); float var7 = var4 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F); float var8 = MathHelper.cos(par1Entity.rotationPitch * 0.017453292F); byte var9 = 3; List var10 = this.fxLayers[var9]; if (!var10.isEmpty()) { Tessellator var11 = Tessellator.instance; for (int var12 = 0; var12 < var10.size(); ++var12) { EntityFX var13 = (EntityFX)var10.get(var12); var11.setBrightness(var13.getBrightnessForRender(par2)); var13.renderParticle(var11, par2, var4, var8, var5, var6, var7); } } } public void clearEffects(World par1World) { this.worldObj = par1World; for (int var2 = 0; var2 < 5; ++var2) { this.fxLayers[var2].clear(); } } public void addBlockDestroyEffects(int par1, int par2, int par3, int par4, int par5) { if (par4 != 0) { Block var6 = Block.blocksList[par4]; // Spout Start Texture texture = null; short customId = 0; if (SpoutClient.getInstance().getRawWorld() != null) { SpoutcraftChunk sChunk = Spoutcraft.getChunkAt(SpoutClient.getInstance().getRawWorld(), par1, par2, par3); customId = sChunk.getCustomBlockId(par1, par2, par3); short[] customBlockIds = sChunk.getCustomBlockIds(); byte[] customBlockData = sChunk.getCustomBlockData(); if (customId > 0) { if (Configuration.displayCustomParticles) { CustomBlock block = MaterialData.getCustomBlock(customId); if (block != null) { BlockDesign design = block.getBlockDesign(customBlockData[customId]); if (design != null) { texture = CustomTextureManager.getTextureFromUrl(block.getAddon(), design.getTextureURL()); } } } else { return; } } } // Spout End byte var7 = 4; for (int var8 = 0; var8 < var7; ++var8) { for (int var9 = 0; var9 < var7; ++var9) { for (int var10 = 0; var10 < var7; ++var10) { double var11 = (double)par1 + ((double)var8 + 0.5D) / (double)var7; double var13 = (double)par2 + ((double)var9 + 0.5D) / (double)var7; double var15 = (double)par3 + ((double)var10 + 0.5D) / (double)var7; this.addEffect((new EntityDiggingFX(this.worldObj, var11, var13, var15, var11 - (double)par1 - 0.5D, var13 - (double)par2 - 0.5D, var15 - (double)par3 - 0.5D, var6, par5, texture)).applyColourMultiplier(par1, par2, par3)); } } } } } /** * Adds block hit particles for the specified block. Args: x, y, z, sideHit */ public void addBlockHitEffects(int par1, int par2, int par3, int par4) { int var5 = this.worldObj.getBlockId(par1, par2, par3); if (var5 != 0) { Block var6 = Block.blocksList[var5]; // Spout Start Texture texture = null; short customId = 0; if (SpoutClient.getInstance().getRawWorld() != null) { SpoutcraftChunk sChunk = Spoutcraft.getChunkAt(SpoutClient.getInstance().getRawWorld(), par1, par2, par3); customId = sChunk.getCustomBlockId(par1, par2, par3); short[] customBlockIds = sChunk.getCustomBlockIds(); byte[] customBlockData = sChunk.getCustomBlockData(); if (customId > 0) { if (Configuration.displayCustomParticles) { CustomBlock block = MaterialData.getCustomBlock(customId); if (block != null) { BlockDesign design = block.getBlockDesign(customBlockData[customId]); if (design != null) { texture = CustomTextureManager.getTextureFromUrl(block.getAddon(), design.getTextureURL()); } } } else { return; } } } // Spout End float var7 = 0.1F; double var8 = (double)par1 + this.rand.nextDouble() * (var6.getBlockBoundsMaxX() - var6.getBlockBoundsMinX() - (double)(var7 * 2.0F)) + (double)var7 + var6.getBlockBoundsMinX(); double var10 = (double)par2 + this.rand.nextDouble() * (var6.getBlockBoundsMaxY() - var6.getBlockBoundsMinY() - (double)(var7 * 2.0F)) + (double)var7 + var6.getBlockBoundsMinY(); double var12 = (double)par3 + this.rand.nextDouble() * (var6.getBlockBoundsMaxZ() - var6.getBlockBoundsMinZ() - (double)(var7 * 2.0F)) + (double)var7 + var6.getBlockBoundsMinZ(); if (par4 == 0) { var10 = (double)par2 + var6.getBlockBoundsMinY() - (double)var7; } if (par4 == 1) { var10 = (double)par2 + var6.getBlockBoundsMaxY() + (double)var7; } if (par4 == 2) { var12 = (double)par3 + var6.getBlockBoundsMinZ() - (double)var7; } if (par4 == 3) { var12 = (double)par3 + var6.getBlockBoundsMaxZ() + (double)var7; } if (par4 == 4) { var8 = (double)par1 + var6.getBlockBoundsMinX() - (double)var7; } if (par4 == 5) { var8 = (double)par1 + var6.getBlockBoundsMaxX() + (double)var7; } this.addEffect((new EntityDiggingFX(this.worldObj, var8, var10, var12, 0.0D, 0.0D, 0.0D, var6, this.worldObj.getBlockMetadata(par1, par2, par3), texture)).applyColourMultiplier(par1, par2, par3).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F)); } } public String getStatistics() { return "" + (this.fxLayers[0].size() + this.fxLayers[1].size() + this.fxLayers[2].size()); } }