/* * This file is part of Spoutcraft. * * Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/> * Spoutcraft is licensed under the GNU Lesser General Public License. * * Spoutcraft is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Spoutcraft is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.spoutcraft.client.entity; import net.minecraft.src.DamageSource; import net.minecraft.src.EntityPlayerSP; import org.spoutcraft.client.SpoutClient; public class EntityCamera extends EntityPlayerSP { public EntityCamera(CraftCameraEntity spoutEntity) { super(SpoutClient.getHandle(), SpoutClient.getHandle().theWorld, SpoutClient.getHandle().session, SpoutClient.getHandle().thePlayer.dimension); yOffset = 1.62F; this.spoutEnty = spoutEntity; } @Override public boolean canBePushed() { return false; } @Override public void onEntityUpdate() { } @Override public void onDeath(DamageSource source) { } @Override public boolean isEntityAlive() { return true; } public void setRotation(float yaw, float pitch) { lastTickPosX = posX; lastTickPosY = posY; lastTickPosZ = posZ; prevRotationYaw = rotationYaw; prevRotationPitch = rotationPitch; rotationYaw = yaw; rotationPitch = pitch; } }