/* * This file is part of Spoutcraft. * * Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/> * Spoutcraft is licensed under the GNU Lesser General Public License. * * Spoutcraft is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Spoutcraft is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.spoutcraft.api.util; public interface Vector extends FixedVector { /** * Set the X component. * * @param x * @return this vector */ public Vector setX(double x); /** * Set the Y component. * * @param y * @return this vector */ public Vector setY(double y); /** * Set the Z component. * * @param z * @return this vector */ public Vector setZ(double z); /** * Adds the vector by another. * * @param vec * @return the same vector */ public Vector add(Vector vec); /** * Subtracts the vector by another. * * @param vec * @return the same vector */ public Vector subtract(Vector vec); /** * Multiplies the vector by another. * * @param vec * @return the same vector */ public Vector multiply(Vector vec); /** * Divides the vector by another. * * @param vec * @return the same vector */ public Vector divide(Vector vec); /** * Copies another vector * * @param vec * @return the same vector */ public Vector copy(Vector vec); /** * Sets this vector to the midpoint between this vector and another. * * @param other * @return this same vector (now a midpoint) */ public Vector midpoint(Vector other); /** * Gets a new midpoint vector between this vector and another. * * @param other * @return a new midpoint vector */ public Vector getMidpoint(Vector other); /** * Performs scalar multiplication, multiplying all components with a scalar. * * @param m * @return the same vector */ public Vector multiply(double m); /** * Calculates the cross product of this vector with another. The cross product is defined as: * * x = y1 * z2 - y2 * z1<br/> * y = z1 * x2 - z2 * x1<br/> * z = x1 * y2 - x2 * y1 * * @param o * @return the same vector */ public Vector crossProduct(Vector o); /** * Converts this vector to a unit vector (a vector with length of 1). * * @return the same vector */ public Vector normalize(); /** * Zero this vector's components. * * @return the same vector */ public Vector zero(); }