package com.prupe.mcpatcher.sky; import com.prupe.mcpatcher.TexturePackChangeHandler; import net.minecraft.src.Minecraft; import net.minecraft.src.WorldClient; final class SkyRenderer$1 extends TexturePackChangeHandler { SkyRenderer$1(String x0, int x1) { super(x0, x1); } public void beforeChange() { SkyRenderer.access$000().clear(); } public void afterChange() { if (SkyRenderer.access$100()) { WorldClient world = Minecraft.getMinecraft().theWorld; if (world != null) { SkyRenderer.access$200(world.provider.dimensionId); } } FireworksHelper.reload(); } }