package com.prupe.mcpatcher.ctm; import net.minecraft.src.Block; class RenderPassAPI { static RenderPassAPI instance = new RenderPassAPI(); boolean skipDefaultRendering(Block block) { return false; } boolean skipThisRenderPass(Block block, int pass) { return pass > 2; } void clear() {} void setRenderPassForBlock(Block block, int pass) {} void finish() {} }