package com.prupe.mcpatcher.ctm;
import net.minecraft.src.Block;
class RenderPassAPI {
static RenderPassAPI instance = new RenderPassAPI();
boolean skipDefaultRendering(Block block) {
return false;
}
boolean skipThisRenderPass(Block block, int pass) {
return pass > 2;
}
void clear() {}
void setRenderPassForBlock(Block block, int pass) {}
void finish() {}
}