/*
* This file is part of Spoutcraft.
*
* Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/>
* Spoutcraft is licensed under the GNU Lesser General Public License.
*
* Spoutcraft is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Spoutcraft is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.spoutcraft.client.gui.settings.controls;
import net.minecraft.src.Minecraft;
import org.spoutcraft.api.gui.GenericSlider;
public class SensitivitySlider extends GenericSlider {
public SensitivitySlider() {
super("Sensitivity");
setSliderPosition(Minecraft.getMinecraft().gameSettings.mouseSensitivity);
setTooltip("Sensitivity\nAdjusts the sensitivity of the mouse in game.");
}
@Override
public void onSliderDrag(float old, float newPos) {
Minecraft.getMinecraft().gameSettings.mouseSensitivity = newPos;
Minecraft.getMinecraft().gameSettings.saveOptions();
}
public String getText() {
return "Sensitivity: " + (int)(this.getSliderPosition() * 200) + "%";
}
}