package com.prupe.mcpatcher.mob;
import com.prupe.mcpatcher.TexturePackChangeHandler;
final class MobRandomizer$1 extends TexturePackChangeHandler {
MobRandomizer$1(String x0, int x1) {
super(x0, x1);
}
public void beforeChange() {
MobRandomizer.access$000().clear();
}
public void afterChange() {
MobRuleList.clear();
MobOverlay.reset();
LineRenderer.reset();
}
}