package com.prupe.mcpatcher.mob; import com.prupe.mcpatcher.TexturePackChangeHandler; final class MobRandomizer$1 extends TexturePackChangeHandler { MobRandomizer$1(String x0, int x1) { super(x0, x1); } public void beforeChange() { MobRandomizer.access$000().clear(); } public void afterChange() { MobRuleList.clear(); MobOverlay.reset(); LineRenderer.reset(); } }