/* * This file is part of Spoutcraft. * * Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/> * Spoutcraft is licensed under the GNU Lesser General Public License. * * Spoutcraft is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Spoutcraft is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.spoutcraft.client.packet; import java.io.IOException; import net.minecraft.src.Entity; import org.spoutcraft.api.io.SpoutInputStream; import org.spoutcraft.api.io.SpoutOutputStream; import org.spoutcraft.client.SpoutClient; public class PacketSetVelocity implements SpoutPacket { private double motX = 0; private double motY = 0; private double motZ = 0; private int entityId = 0; public PacketSetVelocity() { } public PacketSetVelocity(int entityId, double motX, double motY, double motZ) { this.entityId = entityId; this.motX = motX; this.motY = motY; this.motZ = motZ; } public int getNumBytes() { return 28; } public void readData(SpoutInputStream input) throws IOException { entityId = input.readInt(); motX = input.readDouble(); motY = input.readDouble(); motZ = input.readDouble(); } public void writeData(SpoutOutputStream output) throws IOException { output.writeInt(entityId); output.writeDouble(motX); output.writeDouble(motY); output.writeDouble(motZ); } public void run(int playerId) { Entity e = SpoutClient.getInstance().getEntityFromId(entityId); if (e != null && !Double.isNaN(motX) && !Double.isNaN(motY) && !Double.isNaN(motZ)) { e.motionX = motX; e.motionY = motY; e.motionZ = motZ; } } public void failure(int playerId) { } public PacketType getPacketType() { return PacketType.PacketSetVelocity; } public int getVersion() { return 1; } }