/* * This file is part of Spoutcraft. * * Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/> * Spoutcraft is licensed under the GNU Lesser General Public License. * * Spoutcraft is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Spoutcraft is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.spoutcraft.client.packet; import java.io.IOException; import org.spoutcraft.api.io.SpoutInputStream; import org.spoutcraft.api.io.SpoutOutputStream; import org.spoutcraft.client.SpoutClient; public class PacketBiomeWeather implements SpoutPacket { public byte biome; public byte weather; public int getNumBytes() { return 2; } public void readData(SpoutInputStream input) throws IOException { biome = (byte) input.read(); weather = (byte) input.read(); } public void writeData(SpoutOutputStream output) throws IOException { output.write(biome); output.write(weather); } public PacketType getPacketType() { return PacketType.PacketBiomeWeather; } public int getVersion() { return 0; } public void run(int PlayerId) { String biomeString = ""; switch(biome) { case 0: biomeString = "Rainforest"; break; case 1: biomeString = "Swampland"; break; case 2: biomeString = "Seasonal Forest"; break; case 3: biomeString = "Forest"; break; case 4: biomeString = "Savanna"; break; case 5: biomeString = "Shrubland"; break; case 6: biomeString = "Taiga"; break; case 7: biomeString = "Desert"; break; case 8: biomeString = "Plains"; break; case 9: biomeString = "Ice Desert"; break; case 10: biomeString = "Tundra"; break; case 11: biomeString = "Hell"; break; case 12: biomeString = "Sky"; break; case 13: biomeString = "Ocean"; break; case 14: biomeString = "River"; break; case 15: biomeString = "Extreme Hills"; break; case 16: biomeString = "FrozenOcean"; break; case 17: biomeString = "FrozenRiver"; break; case 18: biomeString = "Ice Plains"; break; case 19: biomeString = "Ice Mountains"; break; case 20: biomeString = "MushroomIsland"; break; case 21: biomeString = "MushroomIslandShore"; break; default: break; } SpoutClient.getInstance().getBiomeManager().resetWeather(biomeString); switch(weather) { case 0: SpoutClient.getInstance().getBiomeManager().setSnowEnabled(biomeString, false); SpoutClient.getInstance().getBiomeManager().setRainEnabled(biomeString, false); break; case 1: SpoutClient.getInstance().getBiomeManager().setSnowEnabled(biomeString, false); SpoutClient.getInstance().getBiomeManager().setRainEnabled(biomeString, true); break; case 2: SpoutClient.getInstance().getBiomeManager().setSnowEnabled(biomeString, true); SpoutClient.getInstance().getBiomeManager().setRainEnabled(biomeString, false); break; case 3: SpoutClient.getInstance().getBiomeManager().resetWeather(biomeString); break; default: SpoutClient.getInstance().getBiomeManager().resetWeather(biomeString); break; } } public void failure(int playerId) { } }