/*
* This file is part of Spoutcraft.
*
* Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org/>
* Spoutcraft is licensed under the GNU Lesser General Public License.
*
* Spoutcraft is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Spoutcraft is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.spoutcraft.client.packet;
import java.io.IOException;
import org.spoutcraft.api.io.SpoutInputStream;
import org.spoutcraft.api.io.SpoutOutputStream;
import org.spoutcraft.client.SpoutClient;
public class PacketBiomeWeather implements SpoutPacket {
public byte biome;
public byte weather;
public int getNumBytes() {
return 2;
}
public void readData(SpoutInputStream input) throws IOException {
biome = (byte) input.read();
weather = (byte) input.read();
}
public void writeData(SpoutOutputStream output) throws IOException {
output.write(biome);
output.write(weather);
}
public PacketType getPacketType() {
return PacketType.PacketBiomeWeather;
}
public int getVersion() {
return 0;
}
public void run(int PlayerId) {
String biomeString = "";
switch(biome) {
case 0: biomeString = "Rainforest"; break;
case 1: biomeString = "Swampland"; break;
case 2: biomeString = "Seasonal Forest"; break;
case 3: biomeString = "Forest"; break;
case 4: biomeString = "Savanna"; break;
case 5: biomeString = "Shrubland"; break;
case 6: biomeString = "Taiga"; break;
case 7: biomeString = "Desert"; break;
case 8: biomeString = "Plains"; break;
case 9: biomeString = "Ice Desert"; break;
case 10: biomeString = "Tundra"; break;
case 11: biomeString = "Hell"; break;
case 12: biomeString = "Sky"; break;
case 13: biomeString = "Ocean"; break;
case 14: biomeString = "River"; break;
case 15: biomeString = "Extreme Hills"; break;
case 16: biomeString = "FrozenOcean"; break;
case 17: biomeString = "FrozenRiver"; break;
case 18: biomeString = "Ice Plains"; break;
case 19: biomeString = "Ice Mountains"; break;
case 20: biomeString = "MushroomIsland"; break;
case 21: biomeString = "MushroomIslandShore"; break;
default: break;
}
SpoutClient.getInstance().getBiomeManager().resetWeather(biomeString);
switch(weather) {
case 0:
SpoutClient.getInstance().getBiomeManager().setSnowEnabled(biomeString, false);
SpoutClient.getInstance().getBiomeManager().setRainEnabled(biomeString, false);
break;
case 1:
SpoutClient.getInstance().getBiomeManager().setSnowEnabled(biomeString, false);
SpoutClient.getInstance().getBiomeManager().setRainEnabled(biomeString, true);
break;
case 2:
SpoutClient.getInstance().getBiomeManager().setSnowEnabled(biomeString, true);
SpoutClient.getInstance().getBiomeManager().setRainEnabled(biomeString, false);
break;
case 3:
SpoutClient.getInstance().getBiomeManager().resetWeather(biomeString);
break;
default:
SpoutClient.getInstance().getBiomeManager().resetWeather(biomeString);
break;
}
}
public void failure(int playerId) {
}
}