/*******************************************************************************
* Copyright 2014 See AUTHORS file.
* <p/>
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* <p/>
* http://www.apache.org/licenses/LICENSE-2.0
* <p/>
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.mygdx.game.utilities;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Vector3;
/**
* @author davebaol
*/
public final class Constants {
private Constants () {
}
//
// Vector constants
//
public static final Vector3 V3_UP = Vector3.Y;
public static final Vector3 V3_DOWN = new Vector3(V3_UP).scl(-1);
//
// Math constants
//
public static final float PI = MathUtils.PI;
public static final float PI2 = 2f * MathUtils.PI;
public static final float PI0_5 = 0.5f * PI;
public static final float PI0_25 = 0.25f * PI;
public static final float PI0_75 = 0.75f * PI;
//
// Message codes
//
public static final int MSG_DOG_LETS_PLAY = 1;
public static final int MSG_DOG_LETS_STOP_PLAYING = 2;
public static final int MSG_DOG_STICK_THROWN = 3;
public static final int MSG_DOG_HUMAN_IS_DEAD = 4;
public static final int MSG_DOG_HUMAN_IS_RESURRECTED = 5;
public static final int MSG_GUI_CLEAR_DOG_BUTTON = 10;
public static final int MSG_GUI_SET_DOG_BUTTON_TO_WHISTLE = 11;
public static final int MSG_GUI_SET_DOG_BUTTON_TO_THROW = 12;
public static final int MSG_GUI_UPDATE_DOG_BUTTON = 13;
}