package com.mygdx.game.objects.dog; import com.badlogic.gdx.ai.btree.LeafTask; import com.badlogic.gdx.ai.btree.Task; import com.mygdx.game.objects.DogCharacter; public class PickUpStickTask extends LeafTask<DogCharacter> { @Override public Status execute() { getObject().setCarryStick(); return Status.SUCCEEDED; } @Override protected Task<DogCharacter> copyTo(Task<DogCharacter> task) { return task; } }