/*******************************************************************************
* Copyright 2015 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.mygdx.game;
import com.badlogic.gdx.Application;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.utils.Logger;
import com.mygdx.game.gdxkit.GdxGame;
/**
* @author jsjolund
*/
public class GdxDemo3D extends GdxGame {
private static final String TAG = "GdxDemo3D";
public static final int WIDTH = 1280;
public static final int HEIGHT = 720;
public void toggleFullscreen() {
if (Gdx.graphics.isFullscreen()) {
Gdx.app.debug(TAG, "Disabling fullscreen w=" + WIDTH + ", h=" + HEIGHT);
Gdx.graphics.setWindowedMode(WIDTH, HEIGHT);
} else {
Gdx.app.debug(TAG, "Enabling fullscreen w=" + Gdx.graphics.getDisplayMode().width + ", h="
+ Gdx.graphics.getDisplayMode().height);
Gdx.graphics.setFullscreenMode(Gdx.graphics.getDisplayMode());
}
}
@Override
public void create() {
Gdx.app.setLogLevel(Application.LOG_DEBUG);
getAssetManager().getLogger().setLevel(Logger.DEBUG);
Screen currentScreen = new LoadingGameScreen(this, new GameScreen(this));
setScreen(currentScreen);
}
}