/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package server; import client.MapleCharacter; import handling.world.MaplePartyCharacter; import java.lang.ref.WeakReference; /** * TODO : Make this a function for NPC instead.. cleaner * * @author Rob */ public class MapleCarnivalChallenge { WeakReference<MapleCharacter> challenger; String challengeinfo = ""; public MapleCarnivalChallenge(MapleCharacter challenger) { this.challenger = new WeakReference<>(challenger); challengeinfo += "#b"; for (MaplePartyCharacter pc : challenger.getParty().getMembers()) { MapleCharacter c = challenger.getMap().getCharacterById(pc.getId()); if (c != null) { challengeinfo += (c.getName() + " / Level" + c.getLevel() + " / " + getJobNameById(c.getJob())); } } challengeinfo += "#k"; } public MapleCharacter getChallenger() { return challenger.get(); } public String getChallengeInfo() { return challengeinfo; } public static final String getJobNameById(int job) { switch (job) { case 0: return "Beginner"; case 1000: return "Nobless"; case 2000: return "Legend"; case 2001: return "Evan"; case 3000: return "Citizen"; case 100: return "Warrior"; case 110: return "Fighter"; case 111: return "Crusader"; case 112: return "Hero"; case 120: return "Page"; case 121: return "White Knight"; case 122: return "Paladin"; case 130: return "Spearman"; case 131: return "Dragon Knight"; case 132: return "Dark Knight"; case 200: return "Magician"; case 210: return "Wizard(Fire,Poison)"; case 211: return "Mage(Fire,Poison)"; case 212: return "Arch Mage(Fire,Poison)"; case 220: return "Wizard(Ice,Lightning)"; case 221: return "Mage(Ice,Lightning)"; case 222: return "Arch Mage(Ice,Lightning)"; case 230: return "Cleric"; case 231: return "Priest"; case 232: return "Bishop"; case 300: return "Archer"; case 310: return "Hunter"; case 311: return "Ranger"; case 312: return "Bowmaster"; case 320: return "Crossbow man"; case 321: return "Sniper"; case 322: return "Crossbow Master"; case 400: return "Rogue"; case 410: return "Assassin"; case 411: return "Hermit"; case 412: return "Night Lord"; case 420: return "Bandit"; case 421: return "Chief Bandit"; case 422: return "Shadower"; case 430: return "Blade Recruit"; case 431: return "Blade Acolyte"; case 432: return "Blade Specialist"; case 433: return "Blade Lord"; case 434: return "Blade Master"; case 500: return "Pirate"; case 510: return "Brawler"; case 511: return "Marauder"; case 512: return "Buccaneer"; case 520: return "Gunslinger"; case 521: return "Outlaw"; case 522: return "Corsair"; case 501: return "Pirate (Cannoneer)"; case 530: return "Cannoneer"; case 531: return "Cannon Blaster"; case 532: return "Cannon Master"; case 1100: case 1110: case 1111: case 1112: return "Soul Master"; case 1200: case 1210: case 1211: case 1212: return "Flame Wizard"; case 1300: case 1310: case 1311: case 1312: return "Wind Breaker"; case 1400: case 1410: case 1411: case 1412: return "Night Walker"; case 1500: case 1510: case 1511: case 1512: return "Striker"; case 2100: case 2110: case 2111: case 2112: return "Aran"; case 2200: case 2210: case 2211: case 2212: case 2213: case 2214: case 2215: case 2216: case 2217: case 2218: return "Evan"; case 2002: case 2300: case 2310: case 2311: case 2312: return "Mercedes"; case 3001: case 3100: case 3110: case 3111: case 3112: return "Demon Slayer"; case 3200: case 3210: case 3211: case 3212: return "Battle Mage"; case 3300: case 3310: case 3311: case 3312: return "Wild Hunter"; case 3500: case 3510: case 3511: case 3512: return "Mechanic"; case 2003: return "Miser"; // Phantom beginner case 2400: case 2410: case 2411: case 2412: return "Phantom"; case 508: case 570: case 571: case 572: return "Jett"; case 900: return "GM"; case 910: return "SuperGM"; case 800: return "Manager"; default: return ""; } } public static final String getJobBasicNameById(int job) { switch (job) { case 0: case 1000: case 2000: case 2001: case 2002: case 2003: case 3000: case 3001: return "Beginner"; case 3100: case 3110: case 3111: case 3112: case 2100: case 2110: case 2111: case 2112: case 1100: case 1110: case 1111: case 1112: case 100: case 110: case 111: case 112: case 120: case 121: case 122: case 130: case 131: case 132: return "Warrior"; case 2200: case 2210: case 2211: case 2212: case 2213: case 2214: case 2215: case 2216: case 2217: case 2218: case 3200: case 3210: case 3211: case 3212: case 1200: case 1210: case 1211: case 1212: case 200: case 210: case 211: case 212: case 220: case 221: case 222: case 230: case 231: case 232: return "Magician"; case 3300: case 3310: case 3311: case 3312: case 2300: case 2310: case 2311: case 2312: case 1300: case 1310: case 1311: case 1312: case 300: case 310: case 311: case 312: case 320: case 321: case 322: return "Bowman"; case 2400: case 2410: case 2411: case 2412: case 1400: case 1410: case 1411: case 1412: case 400: case 410: case 411: case 412: case 420: case 421: case 422: case 430: case 431: case 432: case 433: case 434: return "Thief"; case 508: case 570: case 571: case 572: case 3500: case 3510: case 3511: case 3512: case 1500: case 1510: case 1511: case 1512: case 500: case 501: case 510: case 511: case 512: case 520: case 521: case 522: case 530: case 531: case 532: return "Pirate"; default: return ""; } } }