package extensions.temporary; public class MovementTypes { public static final byte[] Move_Map_Pos = new byte[75]; public static final byte[] Move_Map_Neg = new byte[10]; static { Move_Map_Pos[68] = 17; // vert grapple Move_Map_Pos[67] = 5; Move_Map_Pos[15] = 19; Move_Map_Pos[14] = 9; // jump down Move_Map_Pos[12] = 1; Move_Map_Neg[1] = 13; } }