package extensions.temporary;
public class MovementTypes {
public static final byte[] Move_Map_Pos = new byte[75];
public static final byte[] Move_Map_Neg = new byte[10];
static {
Move_Map_Pos[68] = 17; // vert grapple
Move_Map_Pos[67] = 5;
Move_Map_Pos[15] = 19;
Move_Map_Pos[14] = 9; // jump down
Move_Map_Pos[12] = 1;
Move_Map_Neg[1] = 13;
}
}