/******************************************************************************* * Copyright (c) 2013 Philip Collin. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Public License v3.0 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/gpl.html * * Contributors: * Philip Collin - initial API and implementation ******************************************************************************/ package com.lyeeedar.Roguelike3D.Graphics.Models; import com.badlogic.gdx.graphics.VertexAttribute; public class TempMesh { VertexAttribute[] attributes; public final float[] vertices; public final short[] indices; public final int indiceNum; public final int vertexSize; public final int vertexNum; public TempMesh(float[] vertices, short[] indices, int indiceNum, int vertexSize, int vertexNum, VertexAttribute... attributes) { this.vertices = vertices; this.indices = indices; this.indiceNum = indiceNum; this.vertexSize = vertexSize; this.vertexNum = vertexNum; this.attributes = attributes; } }