/*******************************************************************************
* Copyright (c) 2013 Philip Collin.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Public License v3.0
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/gpl.html
*
* Contributors:
* Philip Collin - initial API and implementation
******************************************************************************/
package com.lyeeedar.Roguelike3D.Graphics.Models;
import com.badlogic.gdx.graphics.VertexAttribute;
public class TempMesh {
VertexAttribute[] attributes;
public final float[] vertices;
public final short[] indices;
public final int indiceNum;
public final int vertexSize;
public final int vertexNum;
public TempMesh(float[] vertices, short[] indices, int indiceNum, int vertexSize, int vertexNum, VertexAttribute... attributes)
{
this.vertices = vertices;
this.indices = indices;
this.indiceNum = indiceNum;
this.vertexSize = vertexSize;
this.vertexNum = vertexNum;
this.attributes = attributes;
}
}