/*******************************************************************************
* Copyright (c) 2013 Philip Collin.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Public License v3.0
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/gpl.html
*
* Contributors:
* Philip Collin - initial API and implementation
******************************************************************************/
package com.lyeeedar.Roguelike3D.Game.LevelObjects;
import java.util.ArrayList;
import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.graphics.Color;
import com.lyeeedar.Graphics.ParticleEffects.ParticleEmitter;
import com.lyeeedar.Roguelike3D.Game.GameData;
import com.lyeeedar.Roguelike3D.Game.Level.AbstractObject;
import com.lyeeedar.Roguelike3D.Graphics.Renderers.Renderer;
public class Stair extends LevelObject {
/**
*
*/
private static final long serialVersionUID = -728691849739801350L;
public final String level_UID;
public Stair(boolean visible, float x, float y, float z, AbstractObject ao, String level_UID) {
super(visible, x, y, z, ao);
this.level_UID = level_UID;
this.solid = true;
}
public Stair(AbstractObject ao, String level_UID, Color colour, String texture, float x, float y,
float z, float scale, int primitive_type, String... model) {
super(ao, colour, texture, x, y, z, scale, primitive_type, model);
this.level_UID = level_UID;
this.solid = true;
}
@Override
public void activate() {
System.out.println("Change level");
GameData.changeLevel(level_UID);
}
@Override
public String getActivatePrompt() {
return "[E] Change Level";
}
@Override
public void update(float delta, Camera cam) {
if (particleEffect != null)
{
particleEffect.update(delta, cam);
}
positionYAbsolutely(radius);
}
@Override
protected void disposed() {
}
@Override
public void fixReferences() {
// TODO Auto-generated method stub
}
@Override
protected void created() {
// TODO Auto-generated method stub
}
@Override
protected void rendered(Renderer renderer,
ArrayList<ParticleEmitter> emitters, Camera cam) {
// TODO Auto-generated method stub
}
}