/******************************************************************************* * Copyright (c) 2013 Philip Collin. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Public License v3.0 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/gpl.html * * Contributors: * Philip Collin - initial API and implementation ******************************************************************************/ package com.lyeeedar.Roguelike3D.Game.Actor; import com.badlogic.gdx.graphics.Color; public class Player extends GameActor { /** * */ private static final long serialVersionUID = -6756577346541496175L; public Player(Color colour, String texture, float x, float y, float z, float scale, int primitive_type, String... model) { super(colour, texture, x, y, z, scale, primitive_type, model); WEIGHT = 1; ai = new AI_Player_Controlled(this); } }