/*******************************************************************************
* Copyright (c) 2013 Philip Collin.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Public License v3.0
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/gpl.html
*
* Contributors:
* Philip Collin - initial API and implementation
******************************************************************************/
package com.lyeeedar.Roguelike3D.Game.Actor;
import com.badlogic.gdx.graphics.Color;
public class Player extends GameActor {
/**
*
*/
private static final long serialVersionUID = -6756577346541496175L;
public Player(Color colour, String texture, float x, float y, float z, float scale, int primitive_type, String... model)
{
super(colour, texture, x, y, z, scale, primitive_type, model);
WEIGHT = 1;
ai = new AI_Player_Controlled(this);
}
}