/******************************************************************************* * Copyright (c) 2013 Philip Collin. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Public License v3.0 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/gpl.html * * Contributors: * Philip Collin - initial API and implementation ******************************************************************************/ package com.lyeeedar.Roguelike3D.Graphics.Models; import com.badlogic.gdx.math.Matrix4; import com.badlogic.gdx.math.Vector3; import com.lyeeedar.Roguelike3D.Graphics.Materials.Material; public interface StillModelInstance { public Matrix4 getTransform (); public Vector3 getSortCenter (); public float getBoundingSphereRadius (); public Material getMaterial (); }