/*******************************************************************************
* Copyright (c) 2013 Philip Collin.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Public License v3.0
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/gpl.html
*
* Contributors:
* Philip Collin - initial API and implementation
******************************************************************************/
package com.lyeeedar.Roguelike3D.Graphics.Models;
import com.badlogic.gdx.math.Matrix4;
import com.badlogic.gdx.math.Vector3;
import com.lyeeedar.Roguelike3D.Graphics.Materials.Material;
public interface StillModelInstance {
public Matrix4 getTransform ();
public Vector3 getSortCenter ();
public float getBoundingSphereRadius ();
public Material getMaterial ();
}