/******************************************************************************* * Copyright (c) 2013 Philip Collin. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Public License v3.0 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/gpl.html * * Contributors: * Philip Collin - initial API and implementation ******************************************************************************/ package com.lyeeedar.Roguelike3D.Game.Item; import java.util.HashMap; import com.lyeeedar.Roguelike3D.Game.GameData.Damage_Type; import com.lyeeedar.Roguelike3D.Game.GameData.Element; import com.lyeeedar.Roguelike3D.Game.Actor.GameActor; import com.lyeeedar.Roguelike3D.Game.Item.Item.Item_Type; public class Equipment_BOOTS extends Equipment_ARMOUR { /** * */ private static final long serialVersionUID = 9002690235540692533L; public Equipment_BOOTS(float WEIGHT, int strength, HashMap<Element, Integer> ELE_DEF, HashMap<Damage_Type, Integer> DAM_DEF) { super(WEIGHT, Item_Type.ARMOUR_BOOTS, strength, ELE_DEF, DAM_DEF); } @Override public void fixReferences(GameActor actor) { } }