/*******************************************************************************
* Copyright (c) 2013 Philip Collin.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Public License v3.0
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/gpl.html
*
* Contributors:
* Philip Collin - initial API and implementation
******************************************************************************/
package com.lyeeedar.Roguelike3D.Graphics.Models;
import com.badlogic.gdx.graphics.Mesh;
public class StillModelLoader {
public static StillModel createFromList(StillSubMesh... meshes)
{
return new StillModel(meshes);
}
public static StillModel createFromArray(StillSubMesh[] meshes)
{
return new StillModel(meshes);
}
public static StillSubMesh convertMeshtoSubMesh(Mesh mesh, String name, int primitive_type)
{
return new StillSubMesh(name, mesh, primitive_type);
}
}