/*******************************************************************************
* Copyright (c) 2013 Philip Collin.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Public License v3.0
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/gpl.html
*
* Contributors:
* Philip Collin - initial API and implementation
******************************************************************************/
package com.lyeeedar.Roguelike3D.Game.LevelObjects;
import java.util.ArrayList;
import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Mesh;
import com.lyeeedar.Graphics.ParticleEffects.ParticleEmitter;
import com.lyeeedar.Roguelike3D.Game.Level.AbstractObject;
import com.lyeeedar.Roguelike3D.Graphics.Models.VisibleObject;
import com.lyeeedar.Roguelike3D.Graphics.Renderers.ForwardRenderer;
import com.lyeeedar.Roguelike3D.Graphics.Renderers.Renderer;
public class PlayerPlacer extends LevelObject {
/**
*
*/
private static final long serialVersionUID = 1936382369794684932L;
public PlayerPlacer(boolean visible, float x, float y, float z,
AbstractObject ao) {
super(visible, x, y, z, ao);
this.solid = false;
}
@Override
public void activate() {
}
@Override
public String getActivatePrompt() {
return "";
}
@Override
public void update(float delta, Camera cam) {
if (particleEffect != null)
{
particleEffect.update(delta, cam);
}
positionYAbsolutely(radius);
}
@Override
protected void disposed() {
}
@Override
public void fixReferences() {
// TODO Auto-generated method stub
}
@Override
protected void created() {
// TODO Auto-generated method stub
}
@Override
protected void rendered(Renderer renderer,
ArrayList<ParticleEmitter> emitters, Camera cam) {
// TODO Auto-generated method stub
}
}