/*
* Copyright (C) 2016 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.apps.santatracker.games.simpleengine;
public class Scene {
public void onScreenResized(int width, int height) {
}
public void doStandbyFrame(float deltaT) {
}
public void doFrame(float deltaT) {
}
public void onInstall() {
}
public void onUninstall() {
}
public void onPointerDown(int pointerId, float x, float y) {
}
public void onPointerMove(int pointerId, float x, float y, float deltaX, float deltaY) {
}
public void onPointerUp(int pointerId, float x, float y) {
}
public void onKeyDown(int keyCode, int repeatCount) {
}
public void onKeyUp(int keyCode) {
}
public void onSensorChanged(float x, float y, int accuracy) {
}
public boolean isGameEnded() {
return false;
}
}