/* * Copyright (C) 2016 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.android.apps.santatracker.games.simpleengine; public class Scene { public void onScreenResized(int width, int height) { } public void doStandbyFrame(float deltaT) { } public void doFrame(float deltaT) { } public void onInstall() { } public void onUninstall() { } public void onPointerDown(int pointerId, float x, float y) { } public void onPointerMove(int pointerId, float x, float y, float deltaX, float deltaY) { } public void onPointerUp(int pointerId, float x, float y) { } public void onKeyDown(int keyCode, int repeatCount) { } public void onKeyUp(int keyCode) { } public void onSensorChanged(float x, float y, int accuracy) { } public boolean isGameEnded() { return false; } }