/*
* Copyright (C) 2016 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.apps.santatracker.doodles.tilt;
import android.graphics.Color;
import com.google.android.apps.santatracker.doodles.shared.Actor;
import com.google.android.apps.santatracker.doodles.shared.Vector2D;
import com.google.android.apps.santatracker.doodles.shared.physics.Polygon;
import org.json.JSONException;
import org.json.JSONObject;
/**
* An actor which slows down the colliding actor upon entry.
*/
public class StickyActor extends CollisionActor {
public static final String TYPE = "Sticky";
// A "stickiness" factor, which is essentially friction, but doesn't take into account the tilt
// of the device.
private float stickiness = 2.0f;
public boolean isEnabled = true;
public StickyActor(Polygon collisionBody) {
super(collisionBody);
// cyan, yellow, semi-transparent green.
collisionBody.setPaintColors(Color.CYAN, 0xffffff00, 0x6400ff00);
}
/**
* Cause the other actor to be slowed down by this actor.
*/
@Override
public boolean resolveCollision(Actor other, float deltaMs) {
if (!isEnabled || other.velocity.getLength() == 0 || !collisionBody.contains(other.position)) {
// Don't bother resolving the collision if the other actor is either not moving, or if the
// other actor is not colliding with this object.
return false;
}
float deltaSeconds = deltaMs / 1000.0f;
Vector2D acceleration = Vector2D.get(other.velocity).normalize();
if (other.velocity.getLength() < 400) {
acceleration.scale(0.01f * stickiness * Constants.GRAVITY);
} else {
acceleration.scale(stickiness * Constants.GRAVITY);
}
if (Math.signum(other.velocity.x - acceleration.x * deltaSeconds)
!= Math.signum(other.velocity.x)) {
// Don't allow stickiness to accelerate the ball in the other direction.
other.velocity.x = 0;
other.velocity.y = 0;
} else {
other.velocity.x -= acceleration.x * deltaSeconds;
other.velocity.y -= acceleration.y * deltaSeconds;
}
return false;
}
@Override
public String getType() {
return StickyActor.TYPE;
}
public static StickyActor fromJSON(JSONObject json) throws JSONException {
return new StickyActor(Polygon.fromJSON(json.getJSONArray(POLYGON_KEY)));
}
}