/* * Copyright (C) 2016 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.android.apps.santatracker.doodles.shared; import android.os.Handler; import android.os.Message; import android.view.View; /** * Handler subclass which handles refreshing the UI. */ public class UIRefreshHandler extends Handler { private static final int REFRESH_UI_MESSAGE = 0; // Refresh the UI at a higher rate so that we can keep the drawing pipeline filled. private static final int UI_INTERVAL_MS = 1000 / 120; // Toggled in start/stop, and used in handleMessage to conditionally schedule the next refresh. private volatile boolean running; private View view; public UIRefreshHandler() { } public void start(View view) { running = true; this.view = view; sendEmptyMessage(REFRESH_UI_MESSAGE); } public void stop() { running = false; view = null; removeMessages(REFRESH_UI_MESSAGE); } @Override public void handleMessage(Message msg) { if (running) { if (msg.what == REFRESH_UI_MESSAGE) { long timeBeforeDraw = System.currentTimeMillis(); if (view != null) { // invalidate view.invalidate(); } // Wait different amounts of time depending on how much time the draw took. // Wait at least 1ms to avoid a mysterious memory leak. long timeToDraw = System.currentTimeMillis() - timeBeforeDraw; sendEmptyMessageDelayed(REFRESH_UI_MESSAGE, Math.max(1, UI_INTERVAL_MS - timeToDraw)); } } } }