/*
* Copyright (C) 2016 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.apps.santatracker.doodles.shared;
import android.os.Handler;
import android.os.Message;
import android.view.View;
/**
* Handler subclass which handles refreshing the UI.
*/
public class UIRefreshHandler extends Handler {
private static final int REFRESH_UI_MESSAGE = 0;
// Refresh the UI at a higher rate so that we can keep the drawing pipeline filled.
private static final int UI_INTERVAL_MS = 1000 / 120;
// Toggled in start/stop, and used in handleMessage to conditionally schedule the next refresh.
private volatile boolean running;
private View view;
public UIRefreshHandler() {
}
public void start(View view) {
running = true;
this.view = view;
sendEmptyMessage(REFRESH_UI_MESSAGE);
}
public void stop() {
running = false;
view = null;
removeMessages(REFRESH_UI_MESSAGE);
}
@Override
public void handleMessage(Message msg) {
if (running) {
if (msg.what == REFRESH_UI_MESSAGE) {
long timeBeforeDraw = System.currentTimeMillis();
if (view != null) {
// invalidate
view.invalidate();
}
// Wait different amounts of time depending on how much time the draw took.
// Wait at least 1ms to avoid a mysterious memory leak.
long timeToDraw = System.currentTimeMillis() - timeBeforeDraw;
sendEmptyMessageDelayed(REFRESH_UI_MESSAGE, Math.max(1, UI_INTERVAL_MS - timeToDraw));
}
}
}
}