/*
* Copyright (C) 2016 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.apps.santatracker.doodles.tilt;
import android.content.Context;
import android.os.Environment;
import android.util.Log;
import com.google.android.apps.santatracker.doodles.shared.Actor;
import com.google.android.apps.santatracker.doodles.shared.Vector2D;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import org.json.JSONException;
import org.json.JSONObject;
/**
* A level manager for the Pineapple 2016 swimming game.
*/
public class SwimmingLevelManager extends LevelManager<SwimmingModel> {
public static File levelsDir = null;
private static final int DEFAULT_OBSTACLE_Y = -1000;
public SwimmingLevelManager(Context context) {
super(context);
}
@Override
public SwimmingModel loadDefaultLevel() {
SwimmingModel model = getEmptyModel();
List<String> types = new ArrayList<>(BoundingBoxSpriteActor.TYPE_TO_RESOURCE_MAP.keySet());
for (int i = 0; i < types.size(); i++) {
int x = i * SwimmingModel.LEVEL_WIDTH / types.size();
int y = DEFAULT_OBSTACLE_Y;
BoundingBoxSpriteActor obstacle =
BoundingBoxSpriteActor.create(Vector2D.get(x, y), types.get(i), context.getResources());
model.addActor(obstacle);
}
return model;
}
@Override
protected File getLevelsDir() {
if (levelsDir == null) {
levelsDir = new File(Environment.getExternalStorageDirectory(), "swimming_levels");
}
return levelsDir;
}
@Override
Actor loadActorFromJSON(JSONObject json) throws JSONException {
String type = json.getString(Actor.TYPE_KEY);
Actor actor = null;
if (BoundingBoxSpriteActor.TYPE_TO_RESOURCE_MAP.containsKey(type)) {
actor = BoundingBoxSpriteActor.fromJSON(json, context);
} else {
Log.w(TAG, "Unable to create object of type: " + type);
}
return actor;
}
@Override
protected SwimmingModel getEmptyModel() {
return new SwimmingModel();
}
}