/* Copyright (C) SYSTAP, LLC DBA Blazegraph 2006-2016. All rights reserved. Contact: SYSTAP, LLC DBA Blazegraph 2501 Calvert ST NW #106 Washington, DC 20008 licenses@blazegraph.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * Created on May 27, 2008 */ package com.bigdata.io; import java.io.ObjectInput; import java.io.ObjectOutput; import java.io.Serializable; /** * An abstraction for serializing and de-serializing objects on streams. * * @author <a href="mailto:thompsonbry@users.sourceforge.net">Bryan Thompson</a> * @version $Id$ * * @see SerializerUtil * @see IRecordSerializer * * @todo reconcile {@link org.CognitiveWeb.extser.ISerializer} */ public interface IStreamSerializer<T> extends Serializable { /** * Serialize an object. * <p> * Note: All state required to de-serialize the object must be written onto * the stream. That may include serializer state as well, such as dictionary * that will be used on the other end to decode the object. In such cases * the serializer needs to know how to de-serialize both the dictionary and * the data. Stateful serializers such as <em>extSer</em> must encapsulate * all requisite state on the output stream. * * @param out * The stream onto which the object's state will be written. * @param obj * The object. */ void serialize(ObjectOutput out, T obj); /** * De-serialize an object. * * @param in * The stream from which the object's state will be read. * * @return The object. */ T deserialize(ObjectInput in); }