package org.ripple.power.ui.projector.action.sprite.effect;
import org.ripple.power.config.LSystem;
import org.ripple.power.timer.LTimer;
import org.ripple.power.ui.graphics.LGraphics;
import org.ripple.power.ui.graphics.LImage;
import org.ripple.power.ui.graphics.geom.RectBox;
import org.ripple.power.ui.graphics.geom.Vector2D;
import org.ripple.power.ui.projector.Config;
import org.ripple.power.ui.projector.action.sprite.ISprite;
import org.ripple.power.ui.projector.core.LObject;
public class SplitEffect extends LObject implements ISprite {
/**
*
*/
private static final long serialVersionUID = 1L;
private Vector2D v1, v2;
private float alpha;
private int width, height, halfWidth, halfHeight, multiples, direction;
private boolean visible, complete, special;
private RectBox limit;
private LImage image;
private LTimer timer;
public SplitEffect(String fileName, int d) {
this(new LImage(fileName), d);
}
public SplitEffect(LImage t, int d) {
this(t, LSystem.screenRect, d);
}
public SplitEffect(LImage t, RectBox limit, int d) {
this.image = t;
this.width = image.getWidth();
this.height = image.getHeight();
this.halfWidth = width / 2;
this.halfHeight = height / 2;
this.multiples = 2;
this.direction = d;
this.limit = limit;
this.timer = new LTimer(10);
this.visible = true;
this.v1 = new Vector2D();
this.v2 = new Vector2D();
switch (direction) {
case Config.UP:
case Config.DOWN:
special = true;
case Config.TLEFT:
case Config.TRIGHT:
v1.set(0, 0);
v2.set(halfWidth, 0);
break;
case Config.LEFT:
case Config.RIGHT:
special = true;
case Config.TUP:
case Config.TDOWN:
v1.set(0, 0);
v2.set(0, halfHeight);
break;
}
}
public void setDelay(long delay) {
timer.setDelay(delay);
}
public long getDelay() {
return timer.getDelay();
}
public int getHeight() {
return height;
}
public int getWidth() {
return width;
}
public void update(long elapsedTime) {
if (!complete) {
if (timer.action(elapsedTime)) {
switch (direction) {
case Config.LEFT:
case Config.RIGHT:
case Config.TLEFT:
case Config.TRIGHT:
v1.move_multiples(Config.TLEFT, multiples);
v2.move_multiples(Config.TRIGHT, multiples);
break;
case Config.UP:
case Config.DOWN:
case Config.TUP:
case Config.TDOWN:
v1.move_multiples(Config.TUP, multiples);
v2.move_multiples(Config.TDOWN, multiples);
break;
}
if (special) {
if (!limit.intersects((int) v1.x, (int) v1.y, halfHeight,
halfWidth)
&& !limit.intersects((int) v2.x, (int) v2.y,
halfHeight, halfWidth)) {
this.complete = true;
}
} else if (!limit.intersects((int) v1.x, (int) v1.y, halfWidth,
halfHeight)
&& !limit.intersects((int) v2.x, (int) v2.y, halfWidth,
halfHeight)) {
this.complete = true;
}
}
}
}
public void createUI(LGraphics g) {
if (!visible) {
return;
}
if (!complete) {
if (alpha > 0 && alpha < 1) {
g.setAlpha(alpha);
}
final int x1 = (int) (v1.x + getX());
final int y1 = (int) (v1.y + getY());
final int x2 = (int) (v2.x + getX());
final int y2 = (int) (v2.y + getY());
switch (direction) {
case Config.LEFT:
case Config.RIGHT:
case Config.TUP:
case Config.TDOWN:
g.drawImage(image, x1, y1, width, halfHeight, 0, 0, width,
halfHeight);
g.drawImage(image, x2, y2, width, halfHeight, 0, halfHeight,
width, height);
break;
case Config.UP:
case Config.DOWN:
case Config.TLEFT:
case Config.TRIGHT:
g.drawImage(image, x1, y1, halfWidth, height, 0, 0, halfWidth,
height);
g.drawImage(image, x2, y2, halfWidth, height, halfWidth, 0,
width, height);
break;
}
if (alpha > 0 && alpha < 1) {
g.setAlpha(1f);
}
}
}
public boolean isComplete() {
return complete;
}
public float getAlpha() {
return alpha;
}
public void setAlpha(float a) {
this.alpha = a;
}
public LImage getBitmap() {
return image;
}
public RectBox getCollisionBox() {
return getRect(x(), y(), width, height);
}
public int getMultiples() {
return multiples;
}
public void setMultiples(int multiples) {
this.multiples = multiples;
}
public boolean isVisible() {
return visible;
}
public void setVisible(boolean visible) {
this.visible = visible;
}
public void dispose() {
if (image != null) {
image.dispose();
image = null;
}
}
}