package net.miginfocom.layout; import java.io.*; /* * License (BSD): * ============== * * Copyright (c) 2004, Mikael Grev, MiG InfoCom AB. (miglayout (at) miginfocom (dot) com) * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list * of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this * list of conditions and the following disclaimer in the documentation and/or other * materials provided with the distribution. * Neither the name of the MiG InfoCom AB nor the names of its contributors may be * used to endorse or promote products derived from this software without specific * prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * * @version 1.0 * @author Mikael Grev, MiG InfoCom AB * Date: 2006-sep-08 */ /** * Contains the constraints for an instance of the {@link LC} layout manager. */ public final class LC implements Externalizable { // See the corresponding set/get method for documentation of the property! private int wrapAfter = LayoutUtil.INF; private Boolean leftToRight = null; private UnitValue[] insets = null; // Never null elememts but if unset array // is null private UnitValue alignX = null, alignY = null; private BoundSize gridGapX = null, gridGapY = null; private BoundSize width = BoundSize.NULL_SIZE, height = BoundSize.NULL_SIZE; private BoundSize packW = BoundSize.NULL_SIZE, packH = BoundSize.NULL_SIZE; private float pwAlign = 0.5f, phAlign = 1.0f; private int debugMillis = 0; private int hideMode = 0; private boolean noCache = false; private boolean flowX = true; private boolean fillX = false, fillY = false; private boolean topToBottom = true; private boolean noGrid = false; private boolean visualPadding = true; /** * Empty constructor. */ public LC() { } // ************************************************************************ // * JavaBean get/set methods. // ************************************************************************ /** * If components have sizes or positions linked to the bounds of the parent * in some way (as for instance the <code>"%"</code> unit has) the cache * must be turned off for the panel. If components does not get the correct * or expected size or position try to set this property to * <code>true</code>. * * @return <code>true</code> means no cache and slightly slower layout. */ public boolean isNoCache() { return noCache; } /** * If components have sizes or positions linked to the bounds of the parent * in some way (as for instance the <code>"%"</code> unit has) the cache * must be turned off for the panel. If components does not get the correct * or expected size or position try to set this property to * <code>true</code>. * * @param b * <code>true</code> means no cache and slightly slower layout. */ public void setNoCache(boolean b) { this.noCache = b; } /** * If the laid out components' bounds in total is less than the final size * of the container these align values will be used to align the components * in the parent. <code>null</code> is default and that means top/left * alignment. The relative distances between the components will not be * affected by this property. * * @return The current alignment. */ public final UnitValue getAlignX() { return alignX; } /** * If the laid out components' bounds in total is less than the final size * of the container these align values will be used to align the components * in the parent. <code>null</code> is default and that means top/left * alignment. The relative distances between the components will not be * affected by this property. * * @param uv * The new alignment. Use * {@link ConstraintParser#parseAlignKeywords(String, boolean)} * to create the {@link UnitValue}. May be <code>null</code>. */ public final void setAlignX(UnitValue uv) { this.alignX = uv; } /** * If the laid out components' bounds in total is less than the final size * of the container these align values will be used to align the components * in the parent. <code>null</code> is default and that means top/left * alignment. The relative distances between the components will not be * affected by this property. * * @return The current alignment. */ public final UnitValue getAlignY() { return alignY; } /** * If the laid out components' bounds in total is less than the final size * of the container these align values will be used to align the components * in the parent. <code>null</code> is default and that means top/left * alignment. The relative distances between the components will not be * affected by this property. * * @param uv * The new alignment. Use * {@link ConstraintParser#parseAlignKeywords(String, boolean)} * to create the {@link UnitValue}. May be <code>null</code>. */ public final void setAlignY(UnitValue uv) { this.alignY = uv; } /** * If <code>> 0</code> the debug decorations will be repainted every * <code>millis</code>. No debug information if <code><= 0</code> * (default). * * @return The current debug repaint interval. */ public final int getDebugMillis() { return debugMillis; } /** * If <code>> 0</code> the debug decorations will be repainted every * <code>millis</code>. No debug information if <code><= 0</code> * (default). * * @param millis * The new debug repaint interval. */ public final void setDebugMillis(int millis) { this.debugMillis = millis; } /** * If the layout should always claim the whole bounds of the laid out * container even if the preferred size is smaller. * * @return <code>true</code> means fill. <code>false</code> is default. */ public final boolean isFillX() { return fillX; } /** * If the layout should always claim the whole bounds of the laid out * container even if the preferred size is smaller. * * @param b * <code>true</code> means fill. <code>false</code> is default. */ public final void setFillX(boolean b) { this.fillX = b; } /** * If the layout should always claim the whole bounds of the laid out * container even if the preferred size is smaller. * * @return <code>true</code> means fill. <code>false</code> is default. */ public final boolean isFillY() { return fillY; } /** * If the layout should always claim the whole bounds of the laid out * container even if the preferred size is smaller. * * @param b * <code>true</code> means fill. <code>false</code> is default. */ public final void setFillY(boolean b) { this.fillY = b; } /** * The default flow direction. Normally (which is <code>true</code>) this is * horizontal and that means that the "next" component will be put in the * cell to the right (or to the left if left-to-right is false). * * @return <code>true</code> is the default flow horizontally. * @see #setLeftToRight(Boolean) */ public final boolean isFlowX() { return flowX; } /** * The default flow direction. Normally (which is <code>true</code>) this is * horizontal and that means that the "next" component will be put in the * cell to the right (or to the left if left-to-right is false). * * @param b * <code>true</code> is the default flow horizontally. * @see #setLeftToRight(Boolean) */ public final void setFlowX(boolean b) { this.flowX = b; } /** * If non-<code>null</code> (<code>null</code> is default) these value will * be used as the default gaps between the columns in the grid. * * @return The default grid gap between columns in the grid. * <code>null</code> if the platform default is used. */ public final BoundSize getGridGapX() { return gridGapX; } /** * If non-<code>null</code> (<code>null</code> is default) these value will * be used as the default gaps between the columns in the grid. * * @param x * The default grid gap between columns in the grid. If * <code>null</code> the platform default is used. */ public final void setGridGapX(BoundSize x) { this.gridGapX = x; } /** * If non-<code>null</code> (<code>null</code> is default) these value will * be used as the default gaps between the rows in the grid. * * @return The default grid gap between rows in the grid. <code>null</code> * if the platform default is used. */ public final BoundSize getGridGapY() { return gridGapY; } /** * If non-<code>null</code> (<code>null</code> is default) these value will * be used as the default gaps between the rows in the grid. * * @param y * The default grid gap between rows in the grid. If * <code>null</code> the platform default is used. */ public final void setGridGapY(BoundSize y) { this.gridGapY = y; } /** * How a component that is hidden (not visible) should be treated by * default. * * @return The mode:<br> * 0 == Normal. Bounds will be caclulated as if the component was * visible.<br> * 1 == If hidden the size will be 0, 0 but the gaps remain.<br> * 2 == If hidden the size will be 0, 0 and gaps set to zero.<br> * 3 == If hidden the component will be disregarded completely and * not take up a cell in the grid.. */ public final int getHideMode() { return hideMode; } /** * How a component that is hidden (not visible) should be treated. * * @param mode * The mode:<br> * 0 == Normal. Bounds will be caclulated as if the component was * visible.<br> * 1 == If hidden the size will be 0, 0 but the gaps remain.<br> * 2 == If hidden the size will be 0, 0 and gaps set to zero.<br> * 3 == If hidden the component will be disregarded completely * and not take up a cell in the grid.. */ public final void setHideMode(int mode) { if (mode < 0 || mode > 3) throw new IllegalArgumentException("Wrong hideMode: " + mode); this.hideMode = mode; } /** * The insets for the layed out panel. The insets will be an empty space * around the components in the panel. <code>null</code> values means that * the default panel insets for the platform is used. See * {@link PlatformDefaults#setDialogInsets(net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue)} * . * * @return The insets. Of length 4 (top, left, bottom, right) or * <code>null</code>. The elements (1 to 4) may be <code>null</code> * . The array is a copy and can be used freely. * @see net.miginfocom.layout.ConstraintParser#parseInsets(String, boolean) */ public final UnitValue[] getInsets() { return insets != null ? new UnitValue[] { insets[0], insets[1], insets[2], insets[3] } : null; } /** * The insets for the layed out panel. The insets will be an empty space * around the components in the panel. <code>null</code> values means that * the default panel insets for the platform is used. See * {@link PlatformDefaults#setDialogInsets(net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue)} * . * * @param ins * The new insets. Must be of length 4 (top, left, bottom, right) * or <code>null</code>. The elements (1 to 4) may be * <code>null</code> to use the platform default for that side. * The array is copied for storage. * @see net.miginfocom.layout.ConstraintParser#parseInsets(String, boolean) */ public final void setInsets(UnitValue[] ins) { this.insets = ins != null ? new UnitValue[] { ins[0], ins[1], ins[2], ins[3] } : null; } /** * If the layout should be forced to be left-to-right or right-to-left. A * value of <code>null</code> is default and means that this will be picked * up from the {@link java.util.Locale} that the container being layed out * is reporting. * * @return <code>Boolean.TRUE</code> if force left-to-right. * <code>Boolean.FALSE</code> if force tight-to-left. * <code>null</code> for the default * "let the current Locale decide". */ public final Boolean getLeftToRight() { return leftToRight; } /** * If the layout should be forced to be left-to-right or right-to-left. A * value of <code>null</code> is default and means that this will be picked * up from the {@link java.util.Locale} that the container being layed out * is reporting. * * @param b * <code>Boolean.TRUE</code> to force left-to-right. * <code>Boolean.FALSE</code> to force tight-to-left. * <code>null</code> for the default * "let the current Locale decide". */ public final void setLeftToRight(Boolean b) { this.leftToRight = b; } /** * If the whole layout should be non grid based. It is the same as setting * the "nogrid" property on every row/column in the grid. * * @return <code>true</code> means not grid based. <code>false</code> is * default. */ public final boolean isNoGrid() { return noGrid; } /** * If the whole layout should be non grid based. It is the same as setting * the "nogrid" property on every row/column in the grid. * * @param b * <code>true</code> means no grid. <code>false</code> is * default. */ public final void setNoGrid(boolean b) { this.noGrid = b; } /** * If the layout should go from the default top-to-bottom in the grid * instead of the optinal bottom-to-top. * * @return <code>true</code> for the default top-to-bottom. */ public final boolean isTopToBottom() { return topToBottom; } /** * If the layout should go from the default top-to-bottom in the grid * instead of the optinal bottom-to-top. * * @param b * <code>true</code> for the default top-to-bottom. */ public final void setTopToBottom(boolean b) { this.topToBottom = b; } /** * If visual padding should be automatically used and compensated for by * this layout instance. * * @return <code>true</code> if visual padding. */ public final boolean isVisualPadding() { return visualPadding; } /** * If visual padding should be automatically used and compensated for by * this layout instance. * * @param b * <code>true</code> turns on visual padding. */ public final void setVisualPadding(boolean b) { this.visualPadding = b; } /** * Returns after what cell the grid should always auto wrap. * * @return After what cell the grid should always auto wrap. If * <code>0</code> the number of columns/rows in the * {@link net.miginfocom.layout.AC} is used. * <code>LayoutUtil.INF</code> is used for no auto wrap. */ public final int getWrapAfter() { return wrapAfter; } /** * Sets after what cell the grid should always auto wrap. * * @param count * After what cell the grid should always auto wrap. If * <code>0</code> the number of columns/rows in the * {@link net.miginfocom.layout.AC} is used. * <code>LayoutUtil.INF</code> is used for no auto wrap. */ public final void setWrapAfter(int count) { this.wrapAfter = count; } /** * Returns the "pack width" for the <b>window</b> that this container is * located in. When the size of this container changes the size of the * window will be corrected to be within this BoundsSize. It can be used to * set the minimum and/or maximum size of the window as well as the size * window should optimally get. This optimal size is normaly its "preferred" * size which is why "preferred" is the normal value to set here. * <p> * ":push" can be appended to the bound size to only push the size bigger * and never shrink it if the preferred size gets smaller. * <p> * E.g. "pref", "100:pref", "pref:700", "300::700", "pref:push" * * @return The current value. Never <code>null</code>. Check if not set with * <code>.isUnset()</code>. * @since 3.5 */ public final BoundSize getPackWidth() { return packW; } /** * Sets the "pack width" for the <b>window</b> that this container is * located in. When the size of this container changes the size of the * window will be corrected to be within this BoundsSize. It can be used to * set the minimum and/or maximum size of the window as well as the size * window should optimally get. This optimal size is normaly its "preferred" * size which is why "preferred" is the normal value to set here. * <p> * ":push" can be appended to the bound size to only push the size bigger * and never shrink it if the preferred size gets smaller. * <p> * E.g. "pref", "100:pref", "pref:700", "300::700", "pref:push" * * @param size * The new pack size. If <code>null</code> it will be corrected * to an "unset" BoundSize. * @since 3.5 */ public final void setPackWidth(BoundSize size) { packW = size != null ? size : BoundSize.NULL_SIZE; } /** * Returns the "pack height" for the <b>window</b> that this container is * located in. When the size of this container changes the size of the * window will be corrected to be within this BoundsSize. It can be used to * set the minimum and/or maximum size of the window as well as the size * window should optimally get. This optimal size is normaly its "preferred" * size which is why "preferred" is the normal value to set here. * <p> * ":push" can be appended to the bound size to only push the size bigger * and never shrink it if the preferred size gets smaller. * <p> * E.g. "pref", "100:pref", "pref:700", "300::700", "pref:push" * * @return The current value. Never <code>null</code>. Check if not set with * <code>.isUnset()</code>. * @since 3.5 */ public final BoundSize getPackHeight() { return packH; } /** * Sets the "pack height" for the <b>window</b> that this container is * located in. When the size of this container changes the size of the * window will be corrected to be within this BoundsSize. It can be used to * set the minimum and/or maximum size of the window as well as the size * window should optimally get. This optimal size is normaly its "preferred" * size which is why "preferred" is the normal value to set here. * <p> * ":push" can be appended to the bound size to only push the size bigger * and never shrink it if the preferred size gets smaller. * <p> * E.g. "pref", "100:pref", "pref:700", "300::700", "pref:push" * * @param size * The new pack size. If <code>null</code> it will be corrected * to an "unset" BoundSize. * @since 3.5 */ public final void setPackHeight(BoundSize size) { packH = size != null ? size : BoundSize.NULL_SIZE; } /** * If there is a resize of the window due to packing (see * {@link #setPackHeight(BoundSize)} this value, which is between 0f and 1f, * decides where the extra/surpurflous size is placed. 0f means that the * window will resize so that the upper part moves up and the lower side * stays in the same place. 0.5f will expand/reduce the window equally * upwards and downwards. 1f will do the opposite of 0f of course. * * @return The pack alignment. Always between 0f and 1f, inclusive. * @since 3.5 */ public final float getPackHeightAlign() { return phAlign; } /** * If there is a resize of the window due to packing (see * {@link #setPackHeight(BoundSize)} this value, which is between 0f and 1f, * decides where the extra/surpurflous size is placed. 0f means that the * window will resize so that the upper part moves up and the lower side * stays in the same place. 0.5f will expand/reduce the window equally * upwards and downwards. 1f will do the opposite of 0f of course. * * @param align * The pack alignment. Always between 0f and 1f, inclusive. * Values outside this will be truncated. * @since 3.5 */ public final void setPackHeightAlign(float align) { phAlign = Math.max(0f, Math.min(1f, align)); } /** * If there is a resize of the window due to packing (see * {@link #setPackHeight(BoundSize)} this value, which is between 0f and 1f, * decides where the extra/surpurflous size is placed. 0f means that the * window will resize so that the left part moves left and the right side * stays in the same place. 0.5f will expand/reduce the window equally to * the right and lefts. 1f will do the opposite of 0f of course. * * @return The pack alignment. Always between 0f and 1f, inclusive. * @since 3.5 */ public final float getPackWidthAlign() { return pwAlign; } /** * If there is a resize of the window due to packing (see * {@link #setPackHeight(BoundSize)} this value, which is between 0f and 1f, * decides where the extra/surpurflous size is placed. 0f means that the * window will resize so that the left part moves left and the right side * stays in the same place. 0.5f will expand/reduce the window equally to * the right and lefts. 1f will do the opposite of 0f of course. * * @param align * The pack alignment. Always between 0f and 1f, inclusive. * Values outside this will be truncated. * @since 3.5 */ public final void setPackWidthAlign(float align) { pwAlign = Math.max(0f, Math.min(1f, align)); } /** * Returns the minimum/preferred/maximum size for the container that this * layout constraint is set for. Any of these sizes that is not * <code>null</code> will be returned directly instead of determining the * correspondig size through asking the components in this container. * * @return The width for the container that this layout constraint is set * for. Not <code>null</code> but all sizes can be <code>null</code> * . * @since 3.5 */ public final BoundSize getWidth() { return width; } /** * Sets the minimum/preferred/maximum size for the container that this * layout constraint is set for. Any of these sizes that is not * <code>null</code> will be returned directly instead of determining the * correspondig size through asking the components in this container. * * @param size * The width for the container that this layout constraint is set * for. <code>null</code> is translated to a bound size * containing only null sizes. * @since 3.5 */ public final void setWidth(BoundSize size) { this.width = size != null ? size : BoundSize.NULL_SIZE; } /** * Returns the minimum/preferred/maximum size for the container that this * layout constraint is set for. Any of these sizes that is not * <code>null</code> will be returned directly instead of determining the * correspondig size through asking the components in this container. * * @return The height for the container that this layout constraint is set * for. Not <code>null</code> but all sizes can be <code>null</code> * . * @since 3.5 */ public final BoundSize getHeight() { return height; } /** * Sets the minimum/preferred/maximum size for the container that this * layout constraint is set for. Any of these sizes that is not * <code>null</code> will be returned directly instead of determining the * correspondig size through asking the components in this container. * * @param size * The height for the container that this layout constraint is * set for. <code>null</code> is translated to a bound size * containing only null sizes. * @since 3.5 */ public final void setHeight(BoundSize size) { this.height = size != null ? size : BoundSize.NULL_SIZE; } // ************************************************************************ // * Builder methods. // ************************************************************************ /** * Short for, and thus same as, <code>.pack("pref", "pref")</code>. * <p> * Same functionality as {@link #setPackHeight(BoundSize)} and * {@link #setPackWidth(net.miginfocom.layout.BoundSize)} only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @since 3.5 */ public final LC pack() { return pack("pref", "pref"); } /** * Sets the pack width and height. * <p> * Same functionality as {@link #setPackHeight(BoundSize)} and * {@link #setPackWidth(net.miginfocom.layout.BoundSize)} only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param width * The pack width. May be <code>null</code>. * @param height * The pack height. May be <code>null</code>. * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @since 3.5 */ public final LC pack(String width, String height) { setPackWidth(width != null ? ConstraintParser.parseBoundSize(width, false, false) : BoundSize.NULL_SIZE); setPackHeight(height != null ? ConstraintParser.parseBoundSize(height, false, false) : BoundSize.NULL_SIZE); return this; } /** * Sets the pack width and height alignment. * <p> * Same functionality as {@link #setPackHeightAlign(float)} and * {@link #setPackWidthAlign(float)} only this method returns * <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param alignX * The pack width alignment. 0.5f is default. * @param alignY * The pack height alignment. 0.5f is default. * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @since 3.5 */ public final LC packAlign(float alignX, float alignY) { setPackWidthAlign(alignX); setPackHeightAlign(alignY); return this; } /** * Sets a wrap after the number of columns/rows that is defined in the * {@link net.miginfocom.layout.AC}. * <p> * Same functionality as {@link #setWrapAfter(int 0)} only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC wrap() { setWrapAfter(0); return this; } /** * Same functionality as {@link #setWrapAfter(int)} only this method returns * <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param count * After what cell the grid should always auto wrap. If * <code>0</code> the number of columns/rows in the * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC wrapAfter(int count) { setWrapAfter(count); return this; } /** * Same functionality as {@link #setNoCache(boolean true)} only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC noCache() { setNoCache(true); return this; } /** * Same functionality as {@link #setFlowX(boolean false)} only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC flowY() { setFlowX(false); return this; } /** * Same functionality as {@link #setFlowX(boolean true)} only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC flowX() { setFlowX(true); return this; } /** * Same functionality as {@link #setFillX(boolean true)} and {@link * #setFillY(boolean true)} conmbined.T his method returns <code>this</code> * for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC fill() { setFillX(true); setFillY(true); return this; } /** * Same functionality as {@link #setFillX(boolean true)} only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC fillX() { setFillX(true); return this; } /** * Same functionality as {@link #setFillY(boolean true)} only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC fillY() { setFillY(true); return this; } /** * Same functionality as {@link #setLeftToRight(Boolean)} only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param b * <code>true</code> for forcing left-to-right. * <code>false</code> for forcing right-to-left. * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC leftToRight(boolean b) { setLeftToRight(b ? Boolean.TRUE : Boolean.FALSE); return this; } /** * Same functionality as setLeftToRight(false) only this method returns * <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @since 3.7.2 */ public final LC rightToLeft() { setLeftToRight(Boolean.FALSE); return this; } /** * Same functionality as {@link #setTopToBottom(boolean false)} only this * method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC bottomToTop() { setTopToBottom(false); return this; } /** * Same functionality as {@link #setTopToBottom(boolean true)} only this * method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @since 3.7.2 */ public final LC topToBottom() { setTopToBottom(true); return this; } /** * Same functionality as {@link #setNoGrid(boolean true)} only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC noGrid() { setNoGrid(true); return this; } /** * Same functionality as {@link #setVisualPadding(boolean false)} only this * method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC noVisualPadding() { setVisualPadding(false); return this; } /** * Sets the same inset (expressed as a <code>UnitValue</code>, e.g. "10px" * or "20mm") all around. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param allSides * The unit value to set for all sides. May be <code>null</code> * which means that the default panel insets for the platform is * used. * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setInsets(UnitValue[]) */ public final LC insetsAll(String allSides) { UnitValue insH = ConstraintParser.parseUnitValue(allSides, true); UnitValue insV = ConstraintParser.parseUnitValue(allSides, false); insets = new UnitValue[] { insV, insH, insV, insH }; // No setter to // avoid copy // again return this; } /** * Same functionality as * <code>setInsets(ConstraintParser.parseInsets(s, true))</code>. This * method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param s * The string to parse. E.g. "10 10 10 10" or "20". If less than * 4 groups the last will be used for the missing. * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setInsets(UnitValue[]) */ public final LC insets(String s) { insets = ConstraintParser.parseInsets(s, true); return this; } /** * Sets the different insets (expressed as a <code>UnitValue</code>s, e.g. * "10px" or "20mm") for the corresponding sides. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param top * The top inset. E.g. "10px" or "10mm" or "related". May be * <code>null</code> in which case the default inset for this * side for the platform will be used. * @param left * The left inset. E.g. "10px" or "10mm" or "related". May be * <code>null</code> in which case the default inset for this * side for the platform will be used. * @param bottom * The bottom inset. E.g. "10px" or "10mm" or "related". May be * <code>null</code> in which case the default inset for this * side for the platform will be used. * @param right * The right inset. E.g. "10px" or "10mm" or "related". May be * <code>null</code> in which case the default inset for this * side for the platform will be used. * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setInsets(UnitValue[]) */ public final LC insets(String top, String left, String bottom, String right) { insets = new UnitValue[] { // No setter to avoid copy again ConstraintParser.parseUnitValue(top, false), ConstraintParser.parseUnitValue(left, true), ConstraintParser.parseUnitValue(bottom, false), ConstraintParser.parseUnitValue(right, true) }; return this; } /** * Same functionality as * <code>setAlignX(ConstraintParser.parseUnitValueOrAlign(unitValue, true))</code> * only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param align * The align keyword or for instance "100px". E.g "left", * "right", "leading" or "trailing". * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setAlignX(UnitValue) */ public final LC alignX(String align) { setAlignX(ConstraintParser.parseUnitValueOrAlign(align, true, null)); return this; } /** * Same functionality as * <code>setAlignY(ConstraintParser.parseUnitValueOrAlign(align, false))</code> * only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param align * The align keyword or for instance "100px". E.g "top" or * "bottom". * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setAlignY(UnitValue) */ public final LC alignY(String align) { setAlignY(ConstraintParser.parseUnitValueOrAlign(align, false, null)); return this; } /** * Sets both the alignX and alignY as the same time. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param ax * The align keyword or for instance "100px". E.g "left", * "right", "leading" or "trailing". * @param ay * The align keyword or for instance "100px". E.g "top" or * "bottom". * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #alignX(String) * @see #alignY(String) */ public final LC align(String ax, String ay) { if (ax != null) alignX(ax); if (ay != null) alignY(ay); return this; } /** * Same functionality as * <code>setGridGapX(ConstraintParser.parseBoundSize(boundsSize, true, true))</code> * only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param boundsSize * The <code>BoundSize</code> of the gap. This is a minimum * and/or preferred and/or maximum size. E.g. * <code>"50:100:200"</code> or <code>"100px"</code>. * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setGridGapX(BoundSize) */ public final LC gridGapX(String boundsSize) { setGridGapX(ConstraintParser.parseBoundSize(boundsSize, true, true)); return this; } /** * Same functionality as * <code>setGridGapY(ConstraintParser.parseBoundSize(boundsSize, true, false))</code> * only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param boundsSize * The <code>BoundSize</code> of the gap. This is a minimum * and/or preferred and/or maximum size. E.g. * <code>"50:100:200"</code> or <code>"100px"</code>. * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setGridGapY(BoundSize) */ public final LC gridGapY(String boundsSize) { setGridGapY(ConstraintParser.parseBoundSize(boundsSize, true, false)); return this; } /** * Sets both grid gaps at the same time. see {@link #gridGapX(String)} and * {@link #gridGapY(String)}. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param gapx * The <code>BoundSize</code> of the gap. This is a minimum * and/or preferred and/or maximum size. E.g. * <code>"50:100:200"</code> or <code>"100px"</code>. * @param gapy * The <code>BoundSize</code> of the gap. This is a minimum * and/or preferred and/or maximum size. E.g. * <code>"50:100:200"</code> or <code>"100px"</code>. * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #gridGapX(String) * @see #gridGapY(String) */ public final LC gridGap(String gapx, String gapy) { if (gapx != null) gridGapX(gapx); if (gapy != null) gridGapY(gapy); return this; } /** * Same functionality as {@link #setDebugMillis(int repaintMillis)} only * this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param repaintMillis * The new debug repaint interval. * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setDebugMillis(int) */ public final LC debug(int repaintMillis) { setDebugMillis(repaintMillis); return this; } /** * Same functionality as {@link #setHideMode(int mode)} only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcomponents.com. * * @param mode * The mode:<br> * 0 == Normal. Bounds will be calculated as if the component was * visible.<br> * 1 == If hidden the size will be 0, 0 but the gaps remain.<br> * 2 == If hidden the size will be 0, 0 and gaps set to zero.<br> * 3 == If hidden the component will be disregarded completely * and not take up a cell in the grid.. * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setHideMode(int) */ public final LC hideMode(int mode) { setHideMode(mode); return this; } /** * The minimum width for the container. The value will override any value * that is set on the container itself. * <p> * For a more thorough explanation of what this constraint does see the * white paper or Cheat Sheet at www.migcontainers.com. * * @param width * The width expressed as a <code>UnitValue</code>. E.g. "100px" * or "200mm". * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC minWidth(String width) { setWidth(LayoutUtil.derive(getWidth(), ConstraintParser.parseUnitValue(width, true), null, null)); return this; } /** * The width for the container as a min and/or preferred and/or maximum * width. The value will override any value that is set on the container * itself. * <p> * For a more thorough explanation of what this constraint does see the * white paper or Cheat Sheet at www.migcontainers.com. * * @param width * The width expressed as a <code>BoundSize</code>. E.g. * "50:100px:200mm" or "100px". * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC width(String width) { setWidth(ConstraintParser.parseBoundSize(width, false, true)); return this; } /** * The maximum width for the container. The value will override any value * that is set on the container itself. * <p> * For a more thorough explanation of what this constraint does see the * white paper or Cheat Sheet at www.migcontainers.com. * * @param width * The width expressed as a <code>UnitValue</code>. E.g. "100px" * or "200mm". * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC maxWidth(String width) { setWidth(LayoutUtil.derive(getWidth(), null, null, ConstraintParser.parseUnitValue(width, true))); return this; } /** * The minimum height for the container. The value will override any value * that is set on the container itself. * <p> * For a more thorough explanation of what this constraint does see the * white paper or Cheat Sheet at www.migcontainers.com. * * @param height * The height expressed as a <code>UnitValue</code>. E.g. "100px" * or "200mm". * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC minHeight(String height) { setHeight(LayoutUtil.derive(getHeight(), ConstraintParser.parseUnitValue(height, false), null, null)); return this; } /** * The height for the container as a min and/or preferred and/or maximum * height. The value will override any value that is set on the container * itself. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcontainers.com. * * @param height * The height expressed as a <code>BoundSize</code>. E.g. * "50:100px:200mm" or "100px". * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC height(String height) { setHeight(ConstraintParser.parseBoundSize(height, false, false)); return this; } /** * The maximum height for the container. The value will override any value * that is set on the container itself. * <p> * For a more thorough explanation of what this constraint does see the * white paper or cheat Sheet at www.migcontainers.com. * * @param height * The height expressed as a <code>UnitValue</code>. E.g. "100px" * or "200mm". * @return <code>this</code> so it is possible to chain calls. E.g. * <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC maxHeight(String height) { setHeight(LayoutUtil.derive(getHeight(), null, null, ConstraintParser.parseUnitValue(height, false))); return this; } // ************************************************ // Persistence Delegate and Serializable combined. // ************************************************ private Object readResolve() throws ObjectStreamException { return LayoutUtil.getSerializedObject(this); } public void readExternal(ObjectInput in) throws IOException, ClassNotFoundException { LayoutUtil.setSerializedObject(this, LayoutUtil.readAsXML(in)); } public void writeExternal(ObjectOutput out) throws IOException { if (getClass() == LC.class) LayoutUtil.writeAsXML(out, this); } }