package com.alastar.game.lang;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
public class Language
{
public String langName = "Generic Language";
public EntryManager eManager;
public BitmapFont font = null;
public Language(String n, EntryManager m, BitmapFont f)
{
langName = n;
eManager = m;
font = f;
}
public Entry getLangStringById(int strId)
{
return eManager.getStrById(strId);
}
public BitmapFont getFont()
{
return font;
}
public Entry getLangByString(String strName)
{
return eManager.getStrByIdStrName(strName);
}
}