package com.alastar.game.lang; import com.badlogic.gdx.graphics.g2d.BitmapFont; public class Language { public String langName = "Generic Language"; public EntryManager eManager; public BitmapFont font = null; public Language(String n, EntryManager m, BitmapFont f) { langName = n; eManager = m; font = f; } public Entry getLangStringById(int strId) { return eManager.getStrById(strId); } public BitmapFont getFont() { return font; } public Entry getLangByString(String strName) { return eManager.getStrByIdStrName(strName); } }