package ru.alastar.main.net.requests;
public class InputRequest {
public int x, y;
/*
* ConnectedClient c = Server.getClient(ctx); // Server.Log("Input from " +
* c.accountId); Vector2 vec = new Vector2(m.readInt(),m.readInt());
*
* if(vec.x > 1) vec.x = 1; if(vec.x < -1) vec.x = -1; if(vec.y > 1) vec.y =
* 1; if(vec.y < -1) vec.y = -1;
*
* Server.handleMove(vec, c.player); }
*/
}