package ru.alastar.game.systems.gui.hadlers; import com.badlogic.gdx.math.Vector2; import ru.alastar.game.systems.gui.NetGUISystem; import ru.alastar.main.net.ConnectedClient; public class WarButtonGUIHandler implements GUIHandler { @Override public void handle(String[] args, ConnectedClient c) { c.controlledEntity.closeGUI("war_button"); c.controlledEntity.toggleWar(false); NetGUISystem.OpenGUI(NetGUISystem.CreateGUIInfo("peace_button", new Vector2(250, 70), new Vector2(100, 50), "", "com.alastar.game.gui.GUIButton", "", "peace"), c); c.controlledEntity.AddGUIHandler("peace_button", new PeaceButtonGUIHandler()); } }