package ru.alastar.game.systems.gui.hadlers;
import com.badlogic.gdx.math.Vector2;
import ru.alastar.game.systems.gui.NetGUISystem;
import ru.alastar.main.net.ConnectedClient;
public class WarButtonGUIHandler implements GUIHandler
{
@Override
public void handle(String[] args, ConnectedClient c)
{
c.controlledEntity.closeGUI("war_button");
c.controlledEntity.toggleWar(false);
NetGUISystem.OpenGUI(NetGUISystem.CreateGUIInfo("peace_button",
new Vector2(250, 70), new Vector2(100, 50), "",
"com.alastar.game.gui.GUIButton", "", "peace"), c);
c.controlledEntity.AddGUIHandler("peace_button",
new PeaceButtonGUIHandler());
}
}