package com.alastar.game.gui.constructed;
import java.util.ArrayList;
import com.alastar.game.gui.GUIElement;
import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.Stage;
public class BaseConstructed implements ConstructedGUI
{
protected String name;
protected ArrayList<GUIElement> actors = new ArrayList<GUIElement>();
protected Stage s;
public BaseConstructed(Stage s, String name)
{
this.name = name;
this.s = s;
}
public void register()
{
for (GUIElement a : actors)
{
s.addActor(a.getElementAsActor());
}
}
public void register(Actor a)
{
s.addActor(a);
}
@Override
public void Destroy()
{
}
@Override
public String getName()
{
return name;
}
@Override
public ArrayList<GUIElement> getElements()
{
return actors;
}
@Override
public void notifyAllElements(String s, String val)
{
for (GUIElement el : actors)
{
if (el.getHandledVariable() != null)
{
if (el.getHandledVariable().equals(s))
el.Update(val);
}
}
}
@Override
public void Hide()
{
}
@Override
public void Show()
{
}
}