package ru.alastar.game.systems.gui.hadlers;
import com.badlogic.gdx.math.Vector2;
import ru.alastar.game.systems.gui.NetGUISystem;
import ru.alastar.main.net.ConnectedClient;
public class PeaceButtonGUIHandler implements GUIHandler
{
@Override
public void handle(String[] args, ConnectedClient c)
{
c.controlledEntity.closeGUI("peace_button");
c.controlledEntity.toggleWar(true);
NetGUISystem.OpenGUI(NetGUISystem.CreateGUIInfo("war_button",
new Vector2(100, 35), new Vector2(50, 25), "",
"com.alastar.game.gui.GUIButton", "", "war"), c);
c.controlledEntity.AddGUIHandler("war_button",
new WarButtonGUIHandler());
}
}