package ru.alastar.game.systems.gui.hadlers; import com.badlogic.gdx.math.Vector2; import ru.alastar.game.systems.gui.NetGUISystem; import ru.alastar.main.net.ConnectedClient; public class PeaceButtonGUIHandler implements GUIHandler { @Override public void handle(String[] args, ConnectedClient c) { c.controlledEntity.closeGUI("peace_button"); c.controlledEntity.toggleWar(true); NetGUISystem.OpenGUI(NetGUISystem.CreateGUIInfo("war_button", new Vector2(100, 35), new Vector2(50, 25), "", "com.alastar.game.gui.GUIButton", "", "war"), c); c.controlledEntity.AddGUIHandler("war_button", new WarButtonGUIHandler()); } }