// Copyright 2015 The Bazel Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package com.google.devtools.build.lib.sandbox; import com.google.common.collect.ImmutableMap; import com.google.common.collect.ImmutableMultimap; import com.google.common.collect.Multimap; import com.google.devtools.build.lib.actions.Executor.ActionContext; import com.google.devtools.build.lib.actions.SpawnActionContext; import com.google.devtools.build.lib.exec.ActionContextConsumer; import com.google.devtools.build.lib.runtime.CommandEnvironment; import com.google.devtools.build.lib.util.OS; /** * {@link ActionContextConsumer} that requests the action contexts necessary for sandboxed * execution. */ final class SandboxActionContextConsumer implements ActionContextConsumer { private final ImmutableMultimap<Class<? extends ActionContext>, String> contexts; private final ImmutableMap<String, String> spawnContexts; public SandboxActionContextConsumer(CommandEnvironment cmdEnv) { ImmutableMultimap.Builder<Class<? extends ActionContext>, String> contexts = ImmutableMultimap.builder(); ImmutableMap.Builder<String, String> spawnContexts = ImmutableMap.builder(); if ((OS.getCurrent() == OS.LINUX && LinuxSandboxedStrategy.isSupported(cmdEnv)) || (OS.getCurrent() == OS.DARWIN && DarwinSandboxRunner.isSupported(cmdEnv)) || (OS.isPosixCompatible() && ProcessWrapperSandboxedStrategy.isSupported(cmdEnv))) { // This makes the "sandboxed" strategy available via --spawn_strategy=sandboxed, // but it is not necessarily the default. contexts.put(SpawnActionContext.class, "sandboxed"); // This makes the "sandboxed" strategy the default Spawn strategy, unless it is // overridden by a later BlazeModule. spawnContexts.put("", "sandboxed"); } this.contexts = contexts.build(); this.spawnContexts = spawnContexts.build(); } @Override public ImmutableMap<String, String> getSpawnActionContexts() { return spawnContexts; } @Override public Multimap<Class<? extends ActionContext>, String> getActionContexts() { return contexts; } }