// Copyright 2014 The Bazel Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package com.google.devtools.build.lib.actions; import com.google.devtools.build.lib.actions.extra.ExtraActionInfo; import com.google.devtools.build.lib.concurrent.ThreadSafety.ConditionallyThreadCompatible; import com.google.devtools.build.lib.profiler.Describable; import com.google.devtools.build.lib.vfs.Path; import com.google.devtools.build.skyframe.SkyFunction; import java.io.IOException; import javax.annotation.Nullable; /** * An Action represents a function from Artifacts to Artifacts executed as an atomic build step. * Examples include compilation of a single C++ source file, or linking a single library. * * <p>All subclasses of Action need to follow a strict set of invariants to ensure correctness on * incremental builds. In our experience, getting this wrong is a lot more expensive than any * benefits it might entail. * * <p>Use {@link com.google.devtools.build.lib.analysis.actions.SpawnAction} or {@link * com.google.devtools.build.lib.analysis.actions.FileWriteAction} where possible, and avoid writing * a new custom subclass. * * <p>These are the most important requirements for subclasses: * <ul> * <li>Actions must be generally immutable; we currently make an exception for C++, and that has * been a constant source of correctness issues; there are still ongoing incremental * correctness issues for C++ compilations, despite several rounds of fixes and even though * this is the oldest part of the code base. * <li>Actions should be as lazy as possible - storing full lists of inputs or full command lines * in every action generally results in quadratic memory consumption. Use {@link * com.google.devtools.build.lib.collect.nestedset.NestedSet} for inputs, and {@link * com.google.devtools.build.lib.analysis.actions.CustomCommandLine} for command lines where * possible to share as much data between the different actions and their owning configured * targets. * <li>However, actions must not reference configured targets or rule contexts themselves; only * reference the necessary underlying artifacts or strings, preferably as nested sets. Bazel * may attempt to garbage collect configured targets and rule contexts before execution to * keep memory consumption down, and referencing them prevents that. * <li>In particular, avoid anonymous inner classes - when created in a non-static method, they * implicitly keep a reference to their enclosing class, even if that reference is unnecessary * for correct operation. Not doing so has caused significant increases in memory consumption * in the past. * <li>Correct cache key computation in {@link #getKey} is critical for the correctness of * incremental builds; you may be tempted to intentionally exclude data from the cache key, * but be aware that every time we've done that, it later resulted in expensive debugging * sessions and bug fixes. * <li>As much as possible, make the cache key computation obvious - fully hash every field * (except input contents, but including input and output names if they appear in the command * line) in the class, and avoid referencing anything that isn't needed for action execution, * such as {@link com.google.devtools.build.lib.analysis.config.BuildConfiguration} objects or * even fragments thereof; if the action has a command line, err on the side of hashing the * entire command line, even if that seems expensive. It's always safe to hash too much - the * negative effect on incremental build times is usually negligible. * <li>Add test coverage for the cache key computation; use {@link * com.google.devtools.build.lib.analysis.util.ActionTester} to generate as many combinations * of field values as possible; add test coverage every time you add another field. * </ul> * * <p>These constraints are not easily enforced or tested for (e.g., ActionTester only checks that a * known set of fields is covered, not that all fields are covered), so carefully check all changes * to action subclasses. */ public interface Action extends ActionExecutionMetadata, Describable { /** * Prepares for executing this action; called by the Builder prior to * executing the Action itself. This method should prepare the file system, so * that the execution of the Action can write the output files. At a minimum * any pre-existing and write protected output files should be removed or the * permissions should be changed, so that they can be safely overwritten by * the action. * * @throws IOException if there is an error deleting the outputs. */ void prepare(Path execRoot) throws IOException; /** * Executes this action; called by the Builder when all of this Action's * inputs have been successfully created. (Behaviour is undefined if the * prerequisites are not up to date.) This method <i>actually does the work * of the Action, unconditionally</i>; in other words, it is invoked by the * Builder only when dependency analysis has deemed it necessary.</p> * * <p>The framework guarantees that the output directory for each file in * <code>getOutputs()</code> has already been created, and will check to * ensure that each of those files is indeed created.</p> * * <p>Implementations of this method should try to honour the {@link * java.lang.Thread#interrupted} contract: if an interrupt is delivered to * the thread in which execution occurs, the action should detect this on a * best-effort basis and terminate as quickly as possible by throwing an * ActionExecutionException. * * <p>Action execution must be ThreadCompatible in order to be safely used * with a concurrent Builder implementation such as ParallelBuilder. * * @param actionExecutionContext Services in the scope of the action, like the output and error * streams to use for messages arising during action execution. * @throws ActionExecutionException if execution fails for any reason. * @throws InterruptedException */ @ConditionallyThreadCompatible void execute(ActionExecutionContext actionExecutionContext) throws ActionExecutionException, InterruptedException; /** * Returns true iff action must be executed regardless of its current state. * Default implementation can be overridden by some actions that might be * executed unconditionally under certain circumstances - e.g., if caching of * test results is not requested, this method could be used to force test * execution even if all dependencies are up-to-date. * * <p>Note, it is <b>very</b> important not to abuse this method, since it * completely overrides dependency checking. Any use of this method must * be carefully reviewed and proved to be necessary. * * <p>Note that the definition of {@link #isVolatile} depends on the * definition of this method, so be sure to consider both methods together * when making changes. */ boolean executeUnconditionally(); /** * Returns true if it's ever possible that {@link #executeUnconditionally} * could evaluate to true during the lifetime of this instance, false * otherwise. */ boolean isVolatile(); /** * Method used to find inputs before execution for an action that * {@link ActionExecutionMetadata#discoversInputs}. Returns null if action's inputs will be * discovered during execution proper. */ @Nullable Iterable<Artifact> discoverInputs(ActionExecutionContext actionExecutionContext) throws ActionExecutionException, InterruptedException; /** * Used in combination with {@link #discoverInputs} if inputs need to be found before execution in * multiple steps. Returns null if two-stage input discovery isn't necessary. * * <p>Any deps requested here must not change unless one of the action's inputs changes. * Otherwise, changes to nodes that should cause re-execution of actions might be prevented by the * action cache. */ @Nullable Iterable<Artifact> discoverInputsStage2(SkyFunction.Environment env) throws ActionExecutionException, InterruptedException; /** * Returns the set of artifacts that can possibly be inputs. It will be called iff inputsKnown() * is false for the given action instance and there is a related cache entry in the action cache. * * <p>Method must be redefined for any action that may return inputsKnown() == false. * * <p>The method is allowed to return source artifacts. They are useless, though, since exec paths * in the action cache referring to source artifacts are always resolved. */ Iterable<Artifact> getAllowedDerivedInputs(); /** * Informs the action that its inputs are {@code inputs}, and that its inputs are now known. Can * only be called for actions that discover inputs. After this method is called, * {@link ActionExecutionMetadata#inputsDiscovered} should return true. */ void updateInputs(Iterable<Artifact> inputs); /** * Returns true if the output should bypass output filtering. This is used for test actions. */ boolean showsOutputUnconditionally(); boolean canRemoveAfterExecution(); /** * Returns true if an {@link com.google.devtools.build.lib.rules.extra.ExtraAction} action can be * attached to this action. If not, extra actions should not be attached to this action. */ boolean extraActionCanAttach(); /** * Called by {@link com.google.devtools.build.lib.rules.extra.ExtraAction} at execution time to * extract information from this action into a protocol buffer to be used by extra_action rules. * * <p>As this method is called from the ExtraAction, make sure it is ok to call this method from * a different thread than the one this action is executed on. */ ExtraActionInfo.Builder getExtraActionInfo(); }