// Copyright 2015 The Bazel Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package com.google.devtools.build.lib.rules.objc; import static com.google.devtools.build.lib.packages.Attribute.ConfigurationTransition.HOST; import static com.google.devtools.build.lib.packages.Attribute.attr; import static com.google.devtools.build.lib.packages.BuildType.LABEL; import static com.google.devtools.build.lib.packages.BuildType.LABEL_LIST; import static com.google.devtools.build.lib.syntax.Type.BOOLEAN; import com.google.devtools.build.lib.analysis.BaseRuleClasses; import com.google.devtools.build.lib.analysis.RuleDefinition; import com.google.devtools.build.lib.analysis.RuleDefinitionEnvironment; import com.google.devtools.build.lib.packages.RuleClass; import com.google.devtools.build.lib.packages.RuleClass.Builder; import com.google.devtools.build.lib.rules.apple.AppleConfiguration; import com.google.devtools.build.lib.rules.objc.ObjcRuleClasses.IpaRule; /** * Rule definition for ios_application. * * @deprecated The native bundling rules have been deprecated. This class will be removed in the * future. */ @Deprecated public class IosApplicationRule implements RuleDefinition { @Override public RuleClass build(Builder builder, RuleDefinitionEnvironment env) { return builder .requiresConfigurationFragments(ObjcConfiguration.class, AppleConfiguration.class) /*<!-- #BLAZE_RULE(ios_application).IMPLICIT_OUTPUTS --> <ul> <li><code><var>name</var>.ipa</code>: the application bundle as an <code>.ipa</code> file </ul> <!-- #END_BLAZE_RULE.IMPLICIT_OUTPUTS -->*/ .setImplicitOutputsFunction(ReleaseBundlingSupport.IPA) /* <!-- #BLAZE_RULE(ios_application).ATTRIBUTE(binary) --> The binary target included in the final bundle. <!-- #END_BLAZE_RULE.ATTRIBUTE -->*/ .add( attr("binary", LABEL) .allowedRuleClasses("objc_binary") .allowedFileTypes() .mandatory() .direct_compile_time_input() .cfg(IosApplication.SPLIT_ARCH_TRANSITION)) /* <!-- #BLAZE_RULE(ios_application).ATTRIBUTE(extensions) --> Any extensions to include in the final application. <!-- #END_BLAZE_RULE.ATTRIBUTE -->*/ .add( attr("extensions", LABEL_LIST) .allowedRuleClasses( "ios_extension", "apple_watch1_extension", "apple_watch2_extension") .allowedFileTypes() .direct_compile_time_input()) .add( attr("$runner_script_template", LABEL) .cfg(HOST) .value(env.getToolsLabel("//tools/objc:ios_runner.sh.mac_template"))) .add( attr("$is_executable", BOOLEAN) .value(true) .nonconfigurable("Called from RunCommand.isExecutable, which takes a Target")) .build(); } @Override public Metadata getMetadata() { return RuleDefinition.Metadata.builder() .name("ios_application") .factoryClass(IosApplication.class) .ancestors( BaseRuleClasses.BaseRule.class, ObjcRuleClasses.ReleaseBundlingRule.class, ObjcRuleClasses.XcodegenRule.class, ObjcRuleClasses.SimulatorRule.class, IpaRule.class) .build(); } } /*<!-- #BLAZE_RULE (NAME = ios_application, TYPE = BINARY, FAMILY = Objective-C) --> <p><strong>This rule is deprecated.</strong> Please use the new Apple build rules (<a href="https://github.com/bazelbuild/rules_apple">https://github.com/bazelbuild/rules_apple</a>) to build Apple targets.</p> <p>This rule produces an application bundle for iOS.</p> <p>When running an iOS application using the <code>run</code> command, environment variables that are prefixed with <code>IOS_</code> will be passed to the launched application, with the prefix stripped. For example, if you export <code>IOS_ENV=foo</code>, <code>ENV=foo</code> will be passed to the application.</p> ${IMPLICIT_OUTPUTS} <!-- #END_BLAZE_RULE -->*/