/*******************************************************************************
* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.logic.objects.building;
import jsettlers.common.mapobject.EMapObjectType;
import jsettlers.logic.map.grid.objects.AbstractHexMapObject;
/**
* map object to visialize the work area of a building to the user.
*
* @author Andreas Eberle
*
*/
public final class BuildingWorkAreaMarkObject extends AbstractHexMapObject {
private static final long serialVersionUID = 8892749217187685868L;
private final float progress;
public BuildingWorkAreaMarkObject(float progress) {
this.progress = progress;
}
@Override
public boolean canBeCut() {
return false;
}
@Override
public boolean cutOff() {
return false;
}
@Override
public boolean isBlocking() {
return false;
}
@Override
public EMapObjectType getObjectType() {
return EMapObjectType.WORKAREA_MARK;
}
@Override
public float getStateProgress() {
return progress;
}
}