package net.scapeemulator.game.net.update; import io.netty.buffer.ByteBuf; import io.netty.channel.ChannelHandlerContext; import io.netty.handler.codec.MessageToByteEncoder; import java.io.IOException; public final class FileResponseEncoder extends MessageToByteEncoder<FileResponse> { /* TODO: merge with other update encoder? */ @Override public void encode(ChannelHandlerContext ctx, FileResponse response, ByteBuf buf) throws IOException { ByteBuf container = response.getContainer(); int type = response.getType(); int file = response.getFile(); buf.writeByte(type); buf.writeShort(file); int compression = container.readUnsignedByte(); if (!response.isPriority()) compression |= 0x80; buf.writeByte(compression); int bytes = container.readableBytes(); if (bytes > 508) bytes = 508; buf.writeBytes(container.readBytes(bytes)); for (;;) { bytes = container.readableBytes(); if (bytes == 0) break; else if (bytes > 511) bytes = 511; buf.writeByte(0xFF); buf.writeBytes(container.readBytes(bytes)); } } }