package net.scapeemulator.game.model.player.interfaces; public final class Interface { /* root interfaces */ public static final int WELCOME = 549; public static final int FIXED = 548; public static final int RESIZABLE = 746; public static final int WORLD_MAP = 755; /* tabs */ public static final int SKILLS = 320; public static final int QUESTS = 274; public static final int INVENTORY = 149; public static final int EQUIPMENT = 387; public static final int PRAYER = 271; public static final int MAGIC = 192; public static final int SUMMONING = 662; public static final int FRIENDS = 550; public static final int IGNORES = 551; public static final int CLAN = 589; public static final int SETTINGS = 261; public static final int EMOTES = 464; public static final int MUSIC = 187; public static final int LOGOUT = 182; /* orbs */ public static final int HITPOINTS_ORB = 748; public static final int PRAYER_ORB = 749; public static final int ENERGY_ORB = 750; public static final int SUMMONING_ORB = 747; /* windows */ public static final int DISPLAY_SETTINGS = 742; public static final int AUDIO_SETTINGS = 743; public static final int BANK = 762; /* child container ids */ public static final int EQUIPMENT_CONAINER = 28; public static final int INVENTORY_CONTAINER = 0; public static final int BANK_CONTAINER = 73; private Interface() { } }