package net.scapeemulator.game.model.player.interfaces;
public final class Interface {
/* root interfaces */
public static final int WELCOME = 549;
public static final int FIXED = 548;
public static final int RESIZABLE = 746;
public static final int WORLD_MAP = 755;
/* tabs */
public static final int SKILLS = 320;
public static final int QUESTS = 274;
public static final int INVENTORY = 149;
public static final int EQUIPMENT = 387;
public static final int PRAYER = 271;
public static final int MAGIC = 192;
public static final int SUMMONING = 662;
public static final int FRIENDS = 550;
public static final int IGNORES = 551;
public static final int CLAN = 589;
public static final int SETTINGS = 261;
public static final int EMOTES = 464;
public static final int MUSIC = 187;
public static final int LOGOUT = 182;
/* orbs */
public static final int HITPOINTS_ORB = 748;
public static final int PRAYER_ORB = 749;
public static final int ENERGY_ORB = 750;
public static final int SUMMONING_ORB = 747;
/* windows */
public static final int DISPLAY_SETTINGS = 742;
public static final int AUDIO_SETTINGS = 743;
public static final int BANK = 762;
/* child container ids */
public static final int EQUIPMENT_CONAINER = 28;
public static final int INVENTORY_CONTAINER = 0;
public static final int BANK_CONTAINER = 73;
private Interface() {
}
}