/** * Copyright (c) 2012, Hadyn Richard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is furnished to do * so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package net.scapeemulator.game.msg.handler.item; import net.scapeemulator.game.dispatcher.item.ItemOnItemDispatcher; import net.scapeemulator.game.model.player.Player; import net.scapeemulator.game.msg.MessageHandler; import net.scapeemulator.game.msg.impl.item.ItemOnItemMessage; /** * Created by Hadyn Richard */ public final class ItemOnItemMessageHandler extends MessageHandler<ItemOnItemMessage> { private final ItemOnItemDispatcher dispatcher; public ItemOnItemMessageHandler(ItemOnItemDispatcher dispatcher) { this.dispatcher = dispatcher; } @Override public void handle(Player player, ItemOnItemMessage msg) { dispatcher.handle(player, msg.getIdOne(), msg.getIdTwo(), msg.getHashOne(), msg.getHashTwo(), msg.getSlotOne(), msg.getSlotTwo()); } }