package mods.eln.transparentnode.electricalmachine;
import mods.eln.misc.*;
import mods.eln.misc.Obj3D.Obj3DPart;
import mods.eln.sim.ThermalLoadInitializer;
import mods.eln.sixnode.electricalcable.ElectricalCableDescriptor;
import net.minecraft.entity.item.EntityItem;
public class PlateMachineDescriptor extends ElectricalMachineDescriptor {
private Obj3DPart main;
private Obj3DPart rot1;
private Obj3DPart rot2;
public PlateMachineDescriptor(String name, Obj3D obj, double nominalU, double nominalP, double maximalU,
ThermalLoadInitializer thermal, ElectricalCableDescriptor cable, RecipesList recipe) {
super(name, nominalU, nominalP, maximalU, thermal, cable, recipe);
if (obj != null) {
main = obj.getPart("main");
rot1 = obj.getPart("rot1");
rot2 = obj.getPart("rot2");
}
}
class PlateMachineDescriptorHandle {
float counter = 0;
final RcInterpolator interpolator = new RcInterpolator(0.5f);
float itemCounter = 0;
}
@Override
Object newDrawHandle() {
return new PlateMachineDescriptorHandle();
}
@Override
void draw(ElectricalMachineRender render, Object handleO, EntityItem inEntity, EntityItem outEntity, float powerFactor, float processState) {
PlateMachineDescriptorHandle handle = (PlateMachineDescriptorHandle) handleO;
main.draw();
rot1.draw(handle.counter, 0f, 0f, -1f);
rot2.draw(handle.counter, 0f, 0f, 1f);
UtilsClient.drawEntityItem(inEntity, -0.35f, 0.1f, 0f, handle.itemCounter, 1f);
UtilsClient.drawEntityItem(outEntity, 0.35f, 0.1f, 0f, -handle.itemCounter + 139f, 1f);
}
@Override
void refresh(float deltaT, ElectricalMachineRender render, Object handleO, EntityItem inEntity, EntityItem outEntity, float powerFactor, float processState) {
PlateMachineDescriptorHandle handle = (PlateMachineDescriptorHandle) handleO;
handle.interpolator.setTarget(powerFactor);
handle.interpolator.step(deltaT);
handle.counter += deltaT * handle.interpolator.get() * 360;
while (handle.counter >= 360f) handle.counter -= 360;
handle.itemCounter += deltaT * 90;
while (handle.itemCounter >= 360f) handle.itemCounter -= 360;
}
@Override
public boolean powerLrdu(Direction side, Direction front) {
return side != front && side != front.getInverse();
}
}