package mods.eln.sixnode.electricalentitysensor;
import mods.eln.item.EntitySensorFilterDescriptor;
import mods.eln.misc.*;
import mods.eln.misc.Obj3D.Obj3DPart;
import mods.eln.node.six.SixNodeDescriptor;
import mods.eln.wiki.Data;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import org.lwjgl.opengl.GL11;
import java.util.Collections;
import java.util.List;
import static mods.eln.i18n.I18N.tr;
public class ElectricalEntitySensorDescriptor extends SixNodeDescriptor {
boolean useEntitySpeed = true;
double speedFactor = 1 / 0.10;
private Obj3DPart detector, haloMask;
double maxRange;
public float[] pinDistance;
Obj3D obj;
public ElectricalEntitySensorDescriptor(String name, Obj3D obj, double maxRange) {
super(name, ElectricalEntitySensorElement.class, ElectricalEntitySensorRender.class);
this.obj = obj;
this.maxRange = maxRange;
if (obj != null) {
detector = obj.getPart("Detector");
haloMask = obj.getPart("HaloMask");
pinDistance = Utils.getSixNodePinDistance(detector);
}
voltageLevelColor = VoltageLevelColor.SignalVoltage;
}
void draw(boolean state, EntitySensorFilterDescriptor filter) {
if (detector != null) detector.draw();
if (state) {
if (filter == null) {
GL11.glColor3f(1f, 1f, 0f);
} else {
filter.glColor();
}
UtilsClient.drawLight(haloMask);
}
}
@Override
public void setParent(Item item, int damage) {
super.setParent(item, damage);
Data.addSignal(newItemStack());
}
@Override
public void addInformation(ItemStack itemStack, EntityPlayer entityPlayer, List list, boolean par4) {
super.addInformation(itemStack, entityPlayer, list, par4);
Collections.addAll(list, tr("Output voltage increases\nif entities are moving around.").split("\n"));
list.add(tr("Range: %1$ blocks", (int) maxRange));
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return type != ItemRenderType.INVENTORY;
}
@Override
public boolean shouldUseRenderHelperEln(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return type != ItemRenderType.INVENTORY;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
if (type == ItemRenderType.INVENTORY) {
super.renderItem(type, item, data);
} else {
GL11.glScalef(2f, 2f, 2f);
draw(false, null);
}
}
@Override
public LRDU getFrontFromPlace(Direction side, EntityPlayer player) {
return super.getFrontFromPlace(side, player).right();
}
}